Can't call C++ function in Unity through mono_add_internal_call, with a MissingMethodException
this is my question detail on stackoverflow:
https://stackoverflow.com/questions/77478866/how-to-use-mono-add-internal-call-properly-if-c-project-and-c-sharp-dll-are-un
Stack Overflow
How to use mono_add_internal_call properly if C++ project and C# dl...
I have a C++ project which want to invoke function in C# dll, therefore I followed the mono-document, and have below code in C++ project:
static MonoString* Sample()
{
return mono_string_new(
0 Replies