How to handle previous instances?

I'm currently making a code that adds a role when the user reacts to a message in a specific channel. However, I wanted to make it so that every time I restart the client and make a new instance, the messages from that specific channel can still trigger the event messageReactionAdd. After looking around, I found out about partials. I am now trying to implementing this method into my code but I'm having a difficult time understanding it and trying to get it to work. module.exports = async ( message, reaction, client ) => { console.log(reaction); try { //fetch partial message if it's uncached if (message.message.partial) { await message.message.fetch(); } if (reaction.partial) { await reaction.fetch(); } const channelId = message.message.channelId; const guild = client.guilds.cache.get(message.message.guildId); if (!guild) { console.error(Guild ${message.message.guildId} not found); return; } const member = message.message.guild.members.cache.get(reaction.id) const role = member.roles.cache; if (channelId === '852196626138267698') { if (!(role.some(role => role.name === 'based'))) { await member.roles.add('852586777188237413'); console.log('added'); } } } catch (error) { console.error('Error: ', error); return; } };
5 Replies
d.js toolkit
d.js toolkit13mo ago
- What's your exact discord.js npm list discord.js and node node -v version? - Not a discord.js issue? Check out #other-js-ts. - Consider reading #how-to-get-help to improve your question! - Explain what exactly your issue is. - Post the full error stack trace, not just the top part! - Show your code! - Issue solved? Press the button! - Marked as resolved by OP
souji
souji13mo ago
discord.js Guide
Imagine a guide... that explores the many possibilities for your discord.js bot.
anti
antiOP13mo ago
thanks, I checked this once again to see what I really did wrong and after comapring it seems I inserted another square bracket within my partials so it would look like partials: [ [Partials.Message, Partials.Channel, Partials.Reaction] ], Instead of... partials: [ Partials.Message, Partials.Channel, Partials.Reaction ],
souji
souji13mo ago
oh yeah, an array of arrays is probably not properly passed by the lib
anti
antiOP13mo ago
^yeah haha, dum mistake by me
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