❔ sonic modding project
https://github.com/CCIGAMES/Sonic-Hybrid-Ultimate I have a project that is a c# mod/extension of the Sonic 1 and 2 mobile remaster engine. Basically it uses/unpacks the data files from Sonic 1, 2 and Sonic CD (which the user has to submit themselves by legally owning the games) And makes it run as one game. This project was made by a guy named Xeeynamo and was extremely bugged. I made a fork around a year ago for safe keeping, occasionally altering the readme for ideas. But now I've entered the stage of actually doing something with it. My plan/project is to fix its bugs and add support for another fan mod/extention called sonic 3 air which is made in c++ like the retro engine (sonic 1, 2 and cd's remaster engine) and is basically like a fancy emulator that translates the source code of sonic 3 to run like a data file on the emulators engine, which again, the user must submit themselves by owning the game. Sonic 3 air support is along way away, So I'm focusing mainly on fixing bugs. And I am a little busy with my final year exams as well as other projects, Plus my low end pc/laptop and a net6 bug the project has are both stopping me from contributing as much as I can All the bug/setup info is in the read me file in the repo.
GitHub
GitHub - CCIGAMES/Sonic-Hybrid-Ultimate: Hybrid RSDK + 3 AIR support
Hybrid RSDK + 3 AIR support. Contribute to CCIGAMES/Sonic-Hybrid-Ultimate development by creating an account on GitHub.
3 Replies
Looks like nothing has happened here. I will mark this as stale and this post will be archived until there is new activity.
GitHub
AI's attempt at debugging by CCIGAMES · Pull Request #19 · CCIGAMES...
Problem
The main error encountered when running the script is the following:
C:\WINDOWS\system32>dotnet run --project SonicHybridRsdk.Build MSBUILD: error MSB1009: Project file does not exist. S...