Newby accepting advice on the Foundry API and Module Development

Heya,im very new to Module development for foundry and im suuuuper rusty in the codding department but im motivated to make a tool for a custom system that i love and id welcome a bit of help (im already not super experienced and on top of that im really rusty so sorry for very dumb mistakes and questions)
2 Replies
JadeForest
JadeForestOP15mo ago
Basically i'm making an add-on for a custom system based on the Shin Megami/ Persona series The gist of it is that some characters can capture enemies and fuse them together to create new creatures they can use in battle, and the system has a few requisits for determining the result of the fusion. I already made a few of the more important steps i believe which is the "database" of possible creatures with the relevant information for the fusion calculation and the function that receives the types of the two creatures that are going to be fused and return the type of the resulting creature im just wondering how to get it to the user at this point the way i'm thinking is a macro the player uses,its opens a window where they can select the creatures to fuse from 2 dropdown menus,they press the button and it gives them a list of options for the result but im not sure how exactly to get to this part
JoaquinP
JoaquinP12mo ago
well.... I guess demons are actors, you should create a list of the actors that belong to the player. Then use the code of a merger calculator to find out what the result would be. For the UI, use two scrollable list with the creatures, and the buttom to fusion. If you want something more specific it will depend on the system. But I think that is the most basic and it will help you start to see.
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