17 Replies
Poly
Poly12mo ago
anyways, @IThundxr, your tracks dont cross
IThundxr
IThundxr12mo ago
Known
Poly
Poly12mo ago
fixable?
IThundxr
IThundxr12mo ago
Not really
Poly
Poly12mo ago
fuck
IThundxr
IThundxr12mo ago
ATM no maybe later though Since well the issue is like normal tracks have the proper states & models for intersecting
Poly
Poly12mo ago
well that ruins binary gauge a smol bit
No description
IThundxr
IThundxr12mo ago
These don't and idk how slimeist wants to do this
Poly
Poly12mo ago
oh well ill just do a funny
IThundxr
IThundxr12mo ago
cc @Slimeist maybe fit this into 1.6.0 if your available?
Poly
Poly12mo ago
this dont work too well, but it works
No description
Poly
Poly12mo ago
works decently
No description
No description
Slimeist
Slimeist12mo ago
I'll try to make some sort of hybrid crossing block with an always-present TE and custom block model baking. it won't be easy, but it just might work
IThundxr
IThundxr12mo ago
Yippeee :3 Ty
Unknown User
Unknown User12mo ago
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Fluxie
Fluxie12mo ago
since u use phantom tracks for now u can put them 1 block higher then the rest of tracks
Poly
Poly12mo ago
i dont feel like it itll add unnecessary complications later
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