how to convert passthrough to readstream or buffer?

PassThrough {
_readableState: ReadableState {
objectMode: false,
highWaterMark: 16384,
buffer: BufferList { head: null, tail: null, length: 0 },
length: 0,
pipes: [],
flowing: null,
ended: false,
endEmitted: false,
reading: false,
constructed: true,
sync: false,
needReadable: false,
emittedReadable: false,
readableListening: false,
resumeScheduled: false,
errorEmitted: false,
emitClose: true,
autoDestroy: true,
destroyed: false,
errored: null,
closed: false,
closeEmitted: false,
defaultEncoding: 'utf8',
awaitDrainWriters: null,
multiAwaitDrain: false,
readingMore: false,
dataEmitted: false,
decoder: null,
encoding: null,
[Symbol(kPaused)]: null
},
_events: [Object: null prototype] {
prefinish: [Function: prefinish],
error: [Function (anonymous)]
},
_eventsCount: 2,
_maxListeners: undefined,
_writableState: WritableState {
objectMode: false,
highWaterMark: 16384,
finalCalled: false,
needDrain: false,
ending: false,
ended: false,
finished: false,
destroyed: false,
decodeStrings: true,
defaultEncoding: 'utf8',
length: 0,
writing: false,
corked: 0,
sync: true,
bufferProcessing: false,
onwrite: [Function: bound onwrite],
writecb: null,
writelen: 0,
afterWriteTickInfo: null,
buffered: [],
bufferedIndex: 0,
allBuffers: true,
allNoop: true,
pendingcb: 0,
constructed: true,
prefinished: false,
errorEmitted: false,
emitClose: true,
autoDestroy: true,
errored: null,
closed: false,
closeEmitted: false,
[Symbol(kOnFinished)]: []
},
allowHalfOpen: true,
[Symbol(kCapture)]: false,
[Symbol(kCallback)]: null
}
PassThrough {
_readableState: ReadableState {
objectMode: false,
highWaterMark: 16384,
buffer: BufferList { head: null, tail: null, length: 0 },
length: 0,
pipes: [],
flowing: null,
ended: false,
endEmitted: false,
reading: false,
constructed: true,
sync: false,
needReadable: false,
emittedReadable: false,
readableListening: false,
resumeScheduled: false,
errorEmitted: false,
emitClose: true,
autoDestroy: true,
destroyed: false,
errored: null,
closed: false,
closeEmitted: false,
defaultEncoding: 'utf8',
awaitDrainWriters: null,
multiAwaitDrain: false,
readingMore: false,
dataEmitted: false,
decoder: null,
encoding: null,
[Symbol(kPaused)]: null
},
_events: [Object: null prototype] {
prefinish: [Function: prefinish],
error: [Function (anonymous)]
},
_eventsCount: 2,
_maxListeners: undefined,
_writableState: WritableState {
objectMode: false,
highWaterMark: 16384,
finalCalled: false,
needDrain: false,
ending: false,
ended: false,
finished: false,
destroyed: false,
decodeStrings: true,
defaultEncoding: 'utf8',
length: 0,
writing: false,
corked: 0,
sync: true,
bufferProcessing: false,
onwrite: [Function: bound onwrite],
writecb: null,
writelen: 0,
afterWriteTickInfo: null,
buffered: [],
bufferedIndex: 0,
allBuffers: true,
allNoop: true,
pendingcb: 0,
constructed: true,
prefinished: false,
errorEmitted: false,
emitClose: true,
autoDestroy: true,
errored: null,
closed: false,
closeEmitted: false,
[Symbol(kOnFinished)]: []
},
allowHalfOpen: true,
[Symbol(kCapture)]: false,
[Symbol(kCallback)]: null
}
3 Replies
Mert Efe
Mert EfeOP15mo ago
how to convert passthrough to readstream or buffer?
Electronic
Electronic15mo ago
Gonna need more context
ἔρως
ἔρως15mo ago
from my shoddy research, a passthrough stream seems to be a readable stream
Want results from more Discord servers?
Add your server