✅ Whats the proper way to access Windows.Gaming.Input in a non-UWP C# project?
I'd like to make a winform that uses a racing wheel for kicks and giggles, but the only way I can find to interface with one with C# is via Windows.Gaming.Input, which is a UWP library (or whatever libs are called for C#). Is there some other library I can't find that would be better for it? Thanks
5 Replies
Ah, I figured it out
Call Windows Runtime APIs in desktop apps - Windows apps
Enhance your desktop application for Windows users by using Windows Runtime APIs.
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