Mobile Status

I have tried to set the mobile status by doing the Discord iOS in ws/index.js but It doesn't seem to be working, is there any other way, I have also tried Discord Android same location. I am not sure if its my ready file that may be causing the mobile status not to appear but below I have attached my ready file as well, I did make a attepmt to add the location of the ws into my ready file
const AvonClientEvent = require("../../structures/Eventhandler");
const { Client, GatewayIntentBits, ActivityType } = require('discord.js');

const client = new Client({
intents: [
GatewayIntentBits.Guilds,
// .. more intents as needed
],
ws: { properties: { browser: 'Discord Android' } },
});

class AvonReady extends AvonClientEvent{
get name(){
return 'ready';
}
async run(){
console.log(`${this.client.user.username} is Online!`);
this.client.poru.init(this.client);

// Define the statuses, types, botStatuses, and URLs for full customization
let baseStatuses = [`${this.client.config.prefix}help`];
let statuses = baseStatuses.map(status => `${status}`);
let types = [ActivityType.Listening]; // You can add more types in this array as needed
let botStatuses = [ws: { properties: { browser: 'Discord Android' } }]; // You can add more bot statuses (like 'online', 'idle') in this array as needed
let streamURL = "https://twitch.tv/rutrruns"; // Stream URL

setInterval(() => {
let status = statuses[Math.floor(Math.random()*statuses.length)];
let type = types[Math.floor(Math.random() * types.length)];
let botStatus = botStatuses[Math.floor(Math.random() * botStatuses.length)];

this.client.user.setPresence({
activities: [
{
name: status,
type: type,
url: streamURL // Add the streaming URL
}
],
status: botStatus
});
}, 1000);

const guilds = this.client.guilds.cache.map(x => x.id);
guilds.forEach(async g => {
let guild = await this.client.guilds.fetch(g);
if(!guild) return;

let db = await this.client.data.get(`${guild.id}-247`);
if(!db || db === null)
{
this.client.data.set(`${guild.id}-247`,`disabled`)
}
else if(db === `disabled`)
{
this.client.data.delete(`${guild.id}-voice`);
this.client.data.delete(`${guild.id}-text`);
}
else if(db === `enabled`)
{
let voiceChannel = guild.channels.cache.get(await this.client.data.get(`${guild.id}-voice`));
if(!voiceChannel){
this.client.data.delete(`${guild.id}-voice`);
this.client.data.delete(`${guild.id}-text`);
this.client.data.set(`${guild.id}-247`,`disabled`);
}

try{ this.client.poru.createConnection({
guildId : guild.id,
textChannel : await this.client.data.get(`${guild.id}-text`),
voiceChannel : await this.client.data.get(`${guild.id}-voice`),
selfMute : false,
selfDeaf : true
});
} catch(e) { this.client.data.delete(`${guild.id}-text`); this.client.data.delete(`${guild.id}-voice`); this.client.data.set(`${guild.id}-247`,`disabled`) }
}
})
}
}
const avonReady = new AvonReady(client);
module.exports = AvonReady;
const AvonClientEvent = require("../../structures/Eventhandler");
const { Client, GatewayIntentBits, ActivityType } = require('discord.js');

const client = new Client({
intents: [
GatewayIntentBits.Guilds,
// .. more intents as needed
],
ws: { properties: { browser: 'Discord Android' } },
});

class AvonReady extends AvonClientEvent{
get name(){
return 'ready';
}
async run(){
console.log(`${this.client.user.username} is Online!`);
this.client.poru.init(this.client);

// Define the statuses, types, botStatuses, and URLs for full customization
let baseStatuses = [`${this.client.config.prefix}help`];
let statuses = baseStatuses.map(status => `${status}`);
let types = [ActivityType.Listening]; // You can add more types in this array as needed
let botStatuses = [ws: { properties: { browser: 'Discord Android' } }]; // You can add more bot statuses (like 'online', 'idle') in this array as needed
let streamURL = "https://twitch.tv/rutrruns"; // Stream URL

setInterval(() => {
let status = statuses[Math.floor(Math.random()*statuses.length)];
let type = types[Math.floor(Math.random() * types.length)];
let botStatus = botStatuses[Math.floor(Math.random() * botStatuses.length)];

this.client.user.setPresence({
activities: [
{
name: status,
type: type,
url: streamURL // Add the streaming URL
}
],
status: botStatus
});
}, 1000);

const guilds = this.client.guilds.cache.map(x => x.id);
guilds.forEach(async g => {
let guild = await this.client.guilds.fetch(g);
if(!guild) return;

let db = await this.client.data.get(`${guild.id}-247`);
if(!db || db === null)
{
this.client.data.set(`${guild.id}-247`,`disabled`)
}
else if(db === `disabled`)
{
this.client.data.delete(`${guild.id}-voice`);
this.client.data.delete(`${guild.id}-text`);
}
else if(db === `enabled`)
{
let voiceChannel = guild.channels.cache.get(await this.client.data.get(`${guild.id}-voice`));
if(!voiceChannel){
this.client.data.delete(`${guild.id}-voice`);
this.client.data.delete(`${guild.id}-text`);
this.client.data.set(`${guild.id}-247`,`disabled`);
}

try{ this.client.poru.createConnection({
guildId : guild.id,
textChannel : await this.client.data.get(`${guild.id}-text`),
voiceChannel : await this.client.data.get(`${guild.id}-voice`),
selfMute : false,
selfDeaf : true
});
} catch(e) { this.client.data.delete(`${guild.id}-text`); this.client.data.delete(`${guild.id}-voice`); this.client.data.set(`${guild.id}-247`,`disabled`) }
}
})
}
}
const avonReady = new AvonReady(client);
module.exports = AvonReady;
3 Replies
d.js toolkit
d.js toolkit16mo ago
- What's your exact discord.js npm list discord.js and node node -v version? - Not a discord.js issue? Check out #other-js-ts. - Consider reading #how-to-get-help to improve your question! - Explain what exactly your issue is. - Post the full error stack trace, not just the top part! - Show your code! - Issue solved? Press the button!
treble/luna
treble/luna16mo ago
we do not support this modification
it is rude
it is rudeOP16mo ago
bruh
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