Siegewar explosions
i've looked pretty much everywhere, siegewar wiki, towny wiki, cannons wiki, asked for support on towny discord but every time got "8balled" and got 0 support, ive looked through 1000 messeges in the towny discord related to cannons and found multiple things related to explosions enabled during battle sessions (which is what im trying to achieve here) always found something like breach feature, or cannon integration, or cannon sessions from which none seems to exist, so my question is: how do i enable explosions in a besieged town, or even better during a battle session in a besieged town. thanks.
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Requested by humik58#0
asked for support on towny discord but every time got "8balledWhat?
ah well its some bot on the towny discord where the owner "8balls" you through a command (basically wont offer support unless you buy a sponsor) something like that
well that'
is silly
i mean i respect that, spent a lot of time on the plugins and the only way to get something from it is if people buy a sponsor, but its been like 2 weeks and i could not find a single information that would be valid
https://github.com/TownyAdvanced/Towny/issues/4645
this was the most accurate info i found which ALSO has some config/feature which cant be found anywhere
GitHub
[Siege War] Explosions do not damage blocks · Issue #4645 · TownyAd...
What steps will reproduce the problem? Enable siege war (enabled: 'true'). Enable forced explosions (/tw toggle forceexplosion). Ignite a TNT block. It does not matter whether it is placed ...
Oh that makes sense and is reasonable tbh
Okay so
yeah
it does
So, what have you found and tried so far?
well ive looked through the whole towny and siegewar config + the cannon config
it only gives you the options to enable explosions in a town generally, not during a siege/battle session
i'm not sure if i'm supposed to look somewhere deeper (not really a good programmer to say so myself)
The Siegewar Installation guide has only things like additional plugins (none related to the issue) discord webhook and the basics on how to get the plugin
do you have a siegewar config file?
as in: one that can be found in the file manager?
Might be in the plugins folder, under a siegewar folder?
config.yml (siegewar config file)
has only one thing related to explosions and thats a surrounding terrain in wilderness
but thats about it
cannons config.yml has nothing related to towns/claim protection plugins
FOUND IT
GitHub
Cannons integration by Goosius1 · Pull Request #133 · TownyAdvanced...
Description:
This PR adds an integration with the Cannons plugin, a plugin which is currently used by some towny+siegewar servers.
The integration works as follows when enabled:
While a town is n...
Seems you might need the Cannon's plugin?
how did bro find it
of course
i have the cannons plugin
just trying to read through that and understand what i'm supposed to do now, hopefully it'll work since its from 2021
Searched for "Explosions" in the pull request/issues page and looked at every one until I found something relevant
alright ive found one file in that page
For safety reasons we do not allow executables to be sent as they might contain malware. If you're compiling for someone please DM them and as a reminder. We cannot verify if a compiled jar has not been tampered in any way
GitHub
Added entity to entity explode event by Goosius1 · Pull Request #37...
Description
Hi, I'm a developer of SiegeWar, for TownyAdvanced
I'm currently trying to develop a neat integration between SiegeWar and your plugin
I've nearly completed the integration...
scrolled down at bottom
has a jar file
im not sure if it'll work
GitHub
Suggestion: Support for TNT Cannons as part of a Cannons Session · ...
Is your feature request related to a problem? Please describe. The problem is that currently, TNT cannons can be fired from within a town without triggering a cannons session in which the attackers...
fuck off
😂
now gotta search for "wall breaching"
GitHub
Remove cannons integration by Goosius1 · Pull Request #736 · TownyA...
Description:
WARNING Not reviewable until the PR 731 is merged
The cannons integration is too complex right now
Similar to wall breaching, there seem to be better and simpler options available
For...
which i imagine is ALSO no longer a thing
This is why I hate towny
not a towny problem I hate towny:OMEGALUL:
predicted, not even the breaching is a thing
"Similar to wall breaching, there seem to be better and simpler options available
For example, an expanding radius of destruction, where blocks could be destroyed by explosion. This would not even require a special integration with cannons."
:thonk:
GitHub
Suggestion: Siegewar - Add mid-siege explosions config · Issue #5 ·...
DESCRIPTION Some servers have access to plugins which allow explosions + rollbacks. In particular, cannons and tanks. Some have requested that that these things be more usable in sieges, by enablin...
ah wait, thats another thing that no longer exists
If you're looking at any PR's/Issues older than 2022, they're probably irrelevant
mmm yeah.. theres just no info about this
Might be worth making a GH Issue asking about it? Maybe somebody else can give good input
👀
probably, gonna be the first time using github
i sure hope i wont get 8balled on github 🤣
alright i made the post but i honestly doubt there'll be a reesponse