Items stay in chest after log out/log back in or server restart

Hey so I looked at the faq and I did all of steps required under the "items stay inside input chest" section. Everything checks out, but for some odd reason when I log out and then back in or if the server restarts, items stay inside the input chest until I open the input chest with an empty hand then close the chest. The input chests then act like nothing happened and begin working just fine. Yes, it is a small inconvenience but a bit tedious to go through and open and close every input chest each time I log back into the server. No errors in the console either
23 Replies
Kwantux
Kwantux2y ago
The Input Chest updates every time a player closes it or a hopper points an item into it. What other method of getting items into the chest are you using?
Kyo
KyoOP2y ago
I only use a hopper to get items in
Kwantux
Kwantux2y ago
Hm, ok When leading items into the input chest with a hopper, it will trigger a sort, but 1 will item will always stay in the chest since the sorting is triggered before the item getting into the chest
Kyo
KyoOP2y ago
The chest fills up from not sending anything out and only begins sending items once I open it with an empty hand and then close it
Kwantux
Kwantux2y ago
Hm, ima test this on my server rq On my testing server it works fine, what version of the plugin are you using and are you using some other plugins, that do something with hoppers?
Kyo
KyoOP2y ago
I use the most recent version and I have a plugin called Filtered hoppers https://www.spigotmc.org/resources/%E2%AD%90-filtered-hoppers-%E2%AD%90.96037/ and another one called Chest Sort https://www.spigotmc.org/resources/chestsort-api.59773/
Kwantux
Kwantux2y ago
The Chest sort shouldn't cause any issues, the other one is a private spigot repo Do you use a filtered hopper to input items in the chest?
Kyo
KyoOP2y ago
no just a regular hopper
Kwantux
Kwantux2y ago
The plugin might change the way hoppers work in Minecraft and doesn't use the vanilla features to do that as my plugin does and that may break stuff. In your current setup, would it work if you have an Input Hopper that directly collects the items? I think I know what the issue is, I just cannot fix it without seeing that plugins source code
Kyo
KyoOP2y ago
Kwantux
Kwantux2y ago
I don't see any reason why it shouldn't As long as the plugin doesn't dump items into your input chest it should work
Kyo
KyoOP2y ago
if I'm understanding correctly, I have a sugarcane farm that gets collected by regular hoppers and feeds the sugar cane into the input chest ?
Kwantux
Kwantux2y ago
In your farm, you have normal hoppers leading the items into the Input Chest. Try replacing the normal hoppers with Input Hoppers. Those don't need to lead anywhere, all items they collect automatically go into the network.
Kyo
KyoOP2y ago
I'm doing something wrong - I crafted an input item from a crafting table but when I click or shift click it on a hopper it just tells me "hoppers are not allowed to be network components". I will check the plugin files
Kwantux
Kwantux2y ago
Can you go to the networks.conf? There should be that option
Kyo
KyoOP2y ago
yes hoppers seem to be working just fine so far - I will keep a closer eye on them and update if needed thank you for your help the chests still do the odd thing but the hoppers don't
Kwantux
Kwantux2y ago
It seems like the filtered hopper is no open source, otherwise I coul've prob made a compat fix, but the direct hopper version should prob work fine I could add back the sorting tickloop Basically the chest is sorted every few seconds That however would be a config option since that may affect performance on bigger servers And second a system, that you can power the chests with redstone and then they sort the items
xhip
xhip17mo ago
I was looking for someone reporting something similar. I built a farm that output lots of items. I decided to used network so I don't need to make water flow + hoppers. but Items are getting stuck inside input chest, instead of going to miscellaneous chest. If I don't click on the container it doesn't update.
Kwantux
Kwantux17mo ago
To save performance, network components aren't ticked without any outside action, they trigger a sort, when you close them or when a hopper leads an item into them. If another plugin changes the way hoppers work and doesn't call the vanilla event for that, Networks won't notice. I will look into a fix for that later, but as said above input hoppers should do the trick
xhip
xhip17mo ago
“When a hopper” if I use sorting hoppers will this also triggers update?
Kwantux
Kwantux17mo ago
Any hopper Sorting hoppers recieve items, the name may be a little bit misleading
xhip
xhip17mo ago
But the sorting hoppers can be used to put items on “things” right? Like 2 functions (as normal hopper, and also as network hopper that will teleport items to this hopper) right?
Kwantux
Kwantux17mo ago
yes

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