Offer Valve-patched Kernel?
The kernel with Valve patches can make a huge difference on some games, an example of such is Celeste (https://gitlab.com/evlaV/linux-integration/-/commit/b9c444cedd8a0a832324ccaaf4e4313f9139b1c3). It would be great if you could offer a kernel with Valve's patches for Steam Deck images
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Currently we do as much of this as we can via kmods on top of the stock fedora kernel
We may eventually build our own, but for now the patch set is very small
Unfortunately Celeste needs a rather dirty hack to fix what is a game bug that we could not build as a kmod
It iterates over all connected controllers every time the brightness changes...
Valves fix was to prevent that message from going out, meaning things that care the brightness changed no longer work
In the meantime while we work out what the future holds for the kernel, you can fix Celeste by disabling auto brightness
Kmods are better imo, it is modular & it looks cleaner as separated from Fedora kernel
btw, if this is done? does the valve patched kernel work also on non steam deck hardware?
It's already available in HoloISO. It does "work" on some devices but it's really not all that stable on a lot of hardware and straight up incompatible with most.
ah ok! thanks :3