Games in Steam return to Play Bazzite

Games in Steam return to "Play" - Bazzite Host (A thread)
134 Replies
Nathaniel
NathanielOP17mo ago
Clean install of Bazzite (KDE) NVIDIA version. Installed software and rebooted. Steam games will let me click play and will look like they're going to load, then they return to the green "Play" button.
EyeCantCU
EyeCantCU17mo ago
Are you running under Wayland? If so, try switching to X11
Nathaniel
NathanielOP17mo ago
Currently yes, I will test that too.
No description
EyeCantCU
EyeCantCU17mo ago
Let me know how that works out for you
Nathaniel
NathanielOP17mo ago
oh gadzooks everything is huge
akdev
akdev17mo ago
I have had this even on steam OS if I don’t update for a while …
Nathaniel
NathanielOP17mo ago
all of the settings look correct but everything is zoomed in too far lol
Nathaniel
NathanielOP17mo ago
No description
Nathaniel
NathanielOP17mo ago
resolution is correct, xrandr -s 0 didn't fix it. the DPI is wayyy off lol
EyeCantCU
EyeCantCU17mo ago
This happens switching between the two. I'd imagine scaling is off
Nathaniel
NathanielOP17mo ago
the scaling is set to 100% it's workable enough for me test steam again though
EyeCantCU
EyeCantCU17mo ago
That's so weird
Nathaniel
NathanielOP17mo ago
I can confirm the same "back to play" issue is happening in X11 too though. Tested with Halo Infinite and Cyberpunk 2077. They're on different drives from each other so that shouldn't affect it. BRB switching back to Wayland. okay, so weird development it just loaded Final Fantasy VI and I'm thinkin,g okay, it's running on Integrated. But nope, definitely running everything on the NVIDIA GPU
Kyle Gospo
Kyle Gospo17mo ago
Grab a dump with PROTON_LOG=1
Nathaniel
NathanielOP17mo ago
that's what I'm about to do! 🙂 well, now Discord is not letting me upload any files... I think this is the relevant section:
ATTENTION: default value of option vk_x11_override_min_image_count overridden by environment.
2845.024:0158:015c:err:vulkan:wine_vk_instance_load_physical_devices Failed to enumerate physical devices, res=-3
2845.024:0158:015c:err:vulkan:wine_vkCreateInstance Failed to load physical devices, res=-3
2845.024:0158:015c:trace:seh:raise (22)
ATTENTION: default value of option vk_x11_override_min_image_count overridden by environment.
2845.024:0158:015c:err:vulkan:wine_vk_instance_load_physical_devices Failed to enumerate physical devices, res=-3
2845.024:0158:015c:err:vulkan:wine_vkCreateInstance Failed to load physical devices, res=-3
2845.024:0158:015c:trace:seh:raise (22)
Kyle Gospo
Kyle Gospo17mo ago
yep, back to failing to create vulkan device for you let me see what might be happening
RodoMa92
RodoMa9217mo ago
Yeah, thanks. Another issue is that by default it was set to 175% of display scaling in the integrated panel.
Kyle Gospo
Kyle Gospo17mo ago
did you have an external display connected?
RodoMa92
RodoMa9217mo ago
Yes
Kyle Gospo
Kyle Gospo17mo ago
and KDE or GNOME?
RodoMa92
RodoMa9217mo ago
KDE
Kyle Gospo
Kyle Gospo17mo ago
ok, I'll have to add a workaround for that only happens if an external display is connected
RodoMa92
RodoMa9217mo ago
NP, just FYI BTW, amazing work already <3
Nathaniel
NathanielOP17mo ago
yeah, so in my case, the internal display of the laptop is 4K, so I disabled it in the OS, and was only using 2x external monitors, both 1080p, and that's when the scalling trouble started (on X11, not Wayland) also @KyleGospo the Vulkaninfo IS showing up in settings.
Kyle Gospo
Kyle Gospo17mo ago
hm?
Nathaniel
NathanielOP17mo ago
No description
Kyle Gospo
Kyle Gospo17mo ago
interesting, and that's for the nvidia gpu?
Nathaniel
NathanielOP17mo ago
yep, 1070, doesn't have switchable graphics so it's always on
Kyle Gospo
Kyle Gospo17mo ago
and that one still fails the same way??
Nathaniel
NathanielOP17mo ago
nvidia-smi shows up fine and shows processes running under it correct
Kyle Gospo
Kyle Gospo17mo ago
Guh What game were you launching?
Nathaniel
NathanielOP17mo ago
I tried with Halo Infinite, Cyberpunk 2077, Borderlands 3 I was able to launch Final Fantasy VI (the old pixelated one)
Kyle Gospo
Kyle Gospo17mo ago
not a 32-bit vs 64-bit problem then interesting.. does vkcube work and all that?
Nathaniel
NathanielOP17mo ago
yep, spins like a top
Nathaniel
NathanielOP17mo ago
what the heckin heck Crysis just launched
Kyle Gospo
Kyle Gospo17mo ago
Let me think on this one ??
Nathaniel
NathanielOP17mo ago
I am as confused as you are! trying cyberpunk again... same problem... I'm trying Steam Beta to see if that changes anything
Nathaniel
NathanielOP17mo ago
First one is Cyberpunk, Second is Crysis Remastered Halo MCC launches fine as well.
EyeCantCU
EyeCantCU17mo ago
@KyleGospo this looks unrelated but: ERROR: ld.so: object '/run/host/usr/lib/extest/libextest.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Kyle Gospo
Kyle Gospo17mo ago
Yeah that one's normal, steam is 32-bit and extest is as well It'll throw that error on anything 64-bit steam loads after the fact But that's not relevant since only steam needs it
EyeCantCU
EyeCantCU17mo ago
Okay, that makes sense
Kyle Gospo
Kyle Gospo17mo ago
That being there does mean my volume is working in distrobox though, so that's good
EyeCantCU
EyeCantCU17mo ago
Yeah, not sure what would be causing this looking at the logs
Kyle Gospo
Kyle Gospo17mo ago
Unless defining a volume somehow breaks nvidia mounting But then it wouldn't be intermittent
Nathaniel
NathanielOP17mo ago
Update: I can get Cyberpunk to launch to a black screen with no sound using these launch options: PROTON_LOG=1 DXVK_ASYNC=1 PROTON_ENABLE_NVAPI=1 PROTON_HIDE_NVIDIA_GPU=0 VKD3D_FEATURE_LEVEL=12_2 VKD3D_CONFIG=dxr %command% -dx12 --launcher-skip
Kyle Gospo
Kyle Gospo17mo ago
DXVK_ASYNC you can remove, that does nothing now rest of that looks pretty standard nvidia stuff, interesting that fixes it somewhat
tryhardsoccermomswag
does this issue relate to this new nvidia driver issue? @turbwroan https://www.gamingonlinux.com/2023/08/recent-nvidia-drivers-are-causing-issues-for-proton/
GamingOnLinux
Recent NVIDIA drivers are causing issues for Proton
Have you been seeing some problems with the NVIDIA 535 driver series when trying to run Steam games on Linux with Proton? Well, you're not alone but investigations are under way. Here's what's happening.
tryhardsoccermomswag
idk how nvidia drivers work since ive switched to AMD 2 years ago but this is supposedly a new issue with the 535 driver
RodoMa92
RodoMa9217mo ago
nvidia
Kyle Gospo
Kyle Gospo17mo ago
classic!
Nathaniel
NathanielOP17mo ago
Interesting...could be related. Though Cyberpunk specifically wasn't launching with 7.6 or however the main version is numbered. It's not in front of me atm
RodoMa92
RodoMa9217mo ago
Always improve themselves /s
Nathaniel
NathanielOP17mo ago
I'm now downloading it on my other (Ubuntu) NVIDIA system to see if it launches properly there Cyberpunk 2077 runs fine with experimental (on Wayland) if I pass --launcher-skip but that's on the Ubuntu 23.04 machine.
EyeCantCU
EyeCantCU17mo ago
What Nvidia driver versions does Ubuntu 23.04 use? Let me try to replicate this
Nathaniel
NathanielOP17mo ago
Driver Version: 525.125.06 CUDA Version: 12.0 works on Proton 8.0-3 as well, just wanted to double-check that. I can/will open a Github issue too, this just keeps not being what I expect is the problem lol
EyeCantCU
EyeCantCU17mo ago
@KyleGospo Can replicate... Should we ship 530 until this is fixed?
Kyle Gospo
Kyle Gospo17mo ago
yeah that's a good call once again out here doing the heavy lifting so nvidia can keep fucking up
EyeCantCU
EyeCantCU17mo ago
All right. I'll get a PR open
Kyle Gospo
Kyle Gospo17mo ago
NVK can't come soon enough
EyeCantCU
EyeCantCU17mo ago
No, it definitely can't I just wanted to play Elden Ring ;_;
tryhardsoccermomswag
did this ever get fixed?
Kyle Gospo
Kyle Gospo17mo ago
Not yet Waiting on nvidia
tryhardsoccermomswag
thats insane loooool i would be so angry if i couldnt run games just because i have to rely on closed source drivers on an OS where the other vendors have open source drivers
Nathaniel
NathanielOP17mo ago
We'll see whether proton or NVIDIA fix it first, my money is on Proton
RodoMa92
RodoMa9217mo ago
Assuming it's workaroundable. Knowing their crap drivers. Wouldn't be surprised if they said "Contact your vendor for guidance" /s
Nathaniel
NathanielOP17mo ago
The Github issue made it sound like it might be workaround able
RodoMa92
RodoMa9217mo ago
Yeah, AFAICR it seems just an address space problem. But this remember me the same issue with DXVK and nVidia issues Same story. I'm not sure if it got fixed ever as of today. It depends on how much control you have on it, after all.
RodoMa92
RodoMa9217mo ago
GitHub
Games crash on Nvidia due to memory allocation failures · Issue #11...
For some reason it looks like DXVK's device memory allocation strategy does not work reliably on Nvidia GPUs. This leads to game crashes with the characteristic DxvkMemoryAllocator: Memory allo...
RodoMa92
RodoMa9217mo ago
Seems to be closed now. Update 3: Please update to driver version 440.59. LOL So, not really that workaroundable /s 7 months, it seems. Better than nothing.
Nathaniel
NathanielOP17mo ago
It looks like there's a new NVIDIA driver (non-beta) as of yesterday - v. 535.104.05 @KyleGospo if I wanted to test the newer driver version, what would be the best way to do that? I have the .run file downloaded. But can't install it in the usual way since the file system is mounted read only.
Kyle Gospo
Kyle Gospo17mo ago
would need to be updated in ublue-os/nvidia and then I can kick off new nvidia builds of bazzite no way to install manually looks like @bsherman ran a build 2 hours ago maybe w/ that version? Looking looks like 535.98?
Nathaniel
NathanielOP17mo ago
that's the version I'm currently on
Kyle Gospo
Kyle Gospo17mo ago
checking what rpmfusion is providing
Nathaniel
NathanielOP17mo ago
Latest Production Branch Version is 535.104.05 https://www.nvidia.com/en-us/drivers/unix/
Nathaniel
NathanielOP17mo ago
just for reference
bsherman
bsherman17mo ago
that build didn't pickup a new nvidia driver... was just keeping foo-nvidia in sync with foo-main doesn't look like new 535.104.05 is here yet https://ohioix.mm.fcix.net/rpmfusion/nonfree/fedora/updates/38/x86_64/repoview/index.html
Nathaniel
NathanielOP17mo ago
I mean the page said it only landed yesterday, so that's not super surprising
Kyle Gospo
Kyle Gospo17mo ago
complete!
Nathaniel
NathanielOP17mo ago
so by running just update I'll get it eventually?
Kyle Gospo
Kyle Gospo17mo ago
I'll let you know when
Nathaniel
NathanielOP16mo ago
much obliged @KyleGospo any rough ETA on when the newer driver will be available? Also, do we still think this is the most likely cause, or is it more related to xdg?
EyeCantCU
EyeCantCU16mo ago
Is this still a problem? I've been able to play games for about a week now
Kyle Gospo
Kyle Gospo16mo ago
should be fixed, newest nvidia drivers are up
tryhardsoccermomswag
oh i forgot what thread this was, about to reference <#1144743760224329960> today i couldnt launch the .desktop shortcut that bazzite-arch made. but running it thru the terminal inside the distrobox container worked
Kyle Gospo
Kyle Gospo16mo ago
what did your desktop file have in it?
tryhardsoccermomswag
it's the one bazzite-arch makes and puts on the actual desktop hold on
Kyle Gospo
Kyle Gospo16mo ago
that looks correct run /usr/bin/bazzite-steam-runtime in bazzite-arch what happens
tryhardsoccermomswag
oh let me exit steam first lol seems normal steam launched and everything
Kyle Gospo
Kyle Gospo16mo ago
wtf
tryhardsoccermomswag
who knows... i tried it on my first boot earlier today system, flatpak, and distrobox containers updated shortly after that maybe it's now fixed oh ok nvm LOL yeah so clicking steam from the desktop just makes it have a black screen that keeps opening and closing but if i run it thru the terminal or do that command you just told me about, it's fine interesting
Kyle Gospo
Kyle Gospo16mo ago
that makes no sense it's the same thing
tryhardsoccermomswag
yeah im confused here too lol
Kyle Gospo
Kyle Gospo16mo ago
Exec=/usr/bin/distrobox-enter -n bazzite-arch -- bazzite-steam-runtime
tryhardsoccermomswag
bash: -n: command not found i think thats a spacing issue lol hold on bazzite-steam-runtime inside the container worked fine
Nathaniel
NathanielOP16mo ago
@nickname I forget, are you on an NVIDIA system?
tryhardsoccermomswag
Nope AMD for both CPU and GPU
Nathaniel
NathanielOP16mo ago
interesting. I keep seeing this in the bazzite-arch terminal:
Fossilize INFO: Autogroup scheduling is not enabled on this kernel. Will rely entirely on nice().
sh: line 1: xdg-user-dir: command not found
sh: line 1: xdg-user-dir: command not found
Fossilize INFO: Autogroup scheduling is not enabled on this kernel. Will rely entirely on nice().
sh: line 1: xdg-user-dir: command not found
sh: line 1: xdg-user-dir: command not found
is that normal?
tryhardsoccermomswag
fossilize is shadercache stuff iirc xdg-user-dir is interesting im not getting that either i just get loads of extest errors lol ERROR: ld.so: object '/usr/lib/extest/libextest.so' but that's because it needs a fix from the devs
Nathaniel
NathanielOP16mo ago
Just tried to run Halo Infinite and got this:
/bin/sh\0-c\0/home/nathaniel/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=1240440 -- /home/nathaniel/.local/share/Steam/ubuntu12_32/steam-launch-wrapper -- '/run/media/nathaniel/9e76a10f-e169-4fcb-a4be-9725552e6cf9/SteamLibrary/steamapps/common/SteamLinuxRuntime_sniper'/_v2-entry-point --verb=waitforexitandrun -- '/run/media/nathaniel/9e76a10f-e169-4fcb-a4be-9725552e6cf9/SteamLibrary/steamapps/common/Proton - Experimental'/proton waitforexitandrun '/run/media/nathaniel/9e76a10f-e169-4fcb-a4be-9725552e6cf9/SteamLibrary/steamapps/common/Halo Infinite/HaloInfinite.exe'\0
chdir "/run/media/nathaniel/9e76a10f-e169-4fcb-a4be-9725552e6cf9/SteamLibrary/steamapps/common/Halo Infinite"
WARNING: discarding _NET_WM_PID 5 as invalid for X11 window - use specialized XCB_X11_TO_PID function!
ERROR: ld.so: object '/home/nathaniel/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/nathaniel/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object '/home/nathaniel/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/nathaniel/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/nathaniel/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
sh: line 1: xdg-user-dir: command not found
bwrap: Can't bind mount /oldroot/etc/resolv.conf on /newroot/etc/resolv.conf: Unable to mount source on destination: No such file or directory
Uploaded AppInterfaceStats to Steam
/bin/sh\0-c\0/home/nathaniel/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=1240440 -- /home/nathaniel/.local/share/Steam/ubuntu12_32/steam-launch-wrapper -- '/run/media/nathaniel/9e76a10f-e169-4fcb-a4be-9725552e6cf9/SteamLibrary/steamapps/common/SteamLinuxRuntime_sniper'/_v2-entry-point --verb=waitforexitandrun -- '/run/media/nathaniel/9e76a10f-e169-4fcb-a4be-9725552e6cf9/SteamLibrary/steamapps/common/Proton - Experimental'/proton waitforexitandrun '/run/media/nathaniel/9e76a10f-e169-4fcb-a4be-9725552e6cf9/SteamLibrary/steamapps/common/Halo Infinite/HaloInfinite.exe'\0
chdir "/run/media/nathaniel/9e76a10f-e169-4fcb-a4be-9725552e6cf9/SteamLibrary/steamapps/common/Halo Infinite"
WARNING: discarding _NET_WM_PID 5 as invalid for X11 window - use specialized XCB_X11_TO_PID function!
ERROR: ld.so: object '/home/nathaniel/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/nathaniel/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object '/home/nathaniel/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/nathaniel/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/nathaniel/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
sh: line 1: xdg-user-dir: command not found
bwrap: Can't bind mount /oldroot/etc/resolv.conf on /newroot/etc/resolv.conf: Unable to mount source on destination: No such file or directory
Uploaded AppInterfaceStats to Steam
tryhardsoccermomswag
let me run a game i got none of those errors
Kyle Gospo
Kyle Gospo16mo ago
nothing looks wrong here, try remaking your box
tryhardsoccermomswag
only failing to load gstreamer plugin oh wait game im running is one of the few games to run better with openGL wine
Kyle Gospo
Kyle Gospo16mo ago
share that one for me, might just be another dependency
tryhardsoccermomswag
i should mention that
Failed to load plugin '/run/media/Data/SteamLibrary/SteamLibrary/steamapps/common/Proton - Experimental/files/lib64/gstreamer-1.0/libgstopengl.so': /run/media/Data/SteamLibrary/SteamLibrary/steamapps/common/Proton - Experimental/files/lib64/gstreamer-1.0/libgstopengl.so: wrong ELF class: ELFCLASS64
wine: configuration in L"/run/media/Data/SteamLibrary/SteamLibrary/steamapps/compatdata/824600/pfx" has been updated.
Failed to load plugin '/run/media/Data/SteamLibrary/SteamLibrary/steamapps/common/Proton - Experimental/files/lib64/gstreamer-1.0/libgstopengl.so': /run/media/Data/SteamLibrary/SteamLibrary/steamapps/common/Proton - Experimental/files/lib64/gstreamer-1.0/libgstopengl.so: wrong ELF class: ELFCLASS64
wine: configuration in L"/run/media/Data/SteamLibrary/SteamLibrary/steamapps/compatdata/824600/pfx" has been updated.
haha ignore my SteamLibrary folder twice
Kyle Gospo
Kyle Gospo16mo ago
that looks normal
tryhardsoccermomswag
okay yeah i didnt notice any issues game ran like it did on flatpak steam
Kyle Gospo
Kyle Gospo16mo ago
steam & wine are very noisy lots of entries that aren't errors that say error/failed
Nathaniel
NathanielOP16mo ago
so this is interesting...the Steam flatpak seems broken on my machine
EyeCantCU
EyeCantCU16mo ago
How so? When logging gets taken too far...
Kyle Gospo
Kyle Gospo16mo ago
Meanwhile my day job is a framework that thinks a checkout preventing issue shouldn't be logged, or if it is provides no details of the actual source of the problem I'll take the noisy logs any day
EyeCantCU
EyeCantCU16mo ago
Lmao I wouldn't want to be the person that had to fix that
Nathaniel
NathanielOP16mo ago
I fixed it. But I'm not sure why it wasn't working. I uninstalled and reinstalled it via Discovery which kept throwing an error message and nothing happened when I clicked on the menu Entry for Steam. It loaded after I installed it manually via Terminal and removed the external drive permissions in Flatseal
EyeCantCU
EyeCantCU16mo ago
Very strange
Nathaniel
NathanielOP16mo ago
I'm taking "measures" and should have more data soon. lol An appropriate emoji since I am metaphorically burning some things to the ground.
tryhardsoccermomswag
this happened to me too it's the reason i rebased to bazzite like a week ago
Nathaniel
NathanielOP16mo ago
Okay, progress, Steam flatpak version is working, but I can't select my external drives from the in Steam storage dialogue, was this something we saw and fixed? Nvm, found it in the Bazzite Help portal. Running systemctl restart --user xdg-desktop-portal solved it. so I was able to select the drives, but it's not detecting the games inside the SteamLibrary folders.
tryhardsoccermomswag
you might have to choose "select another location" and literally choose the SteamLibrary folder and hope it doesn't complain about it not being empty just steam things
Nathaniel
NathanielOP16mo ago
I did that, I thought. Lol I'll try again!
tryhardsoccermomswag
oh LOL wait hmm does flatpak steam still require filesystem permissions? for any secondary drives or anything outside of the flatpak application data directory
Nathaniel
NathanielOP16mo ago
you mean like these?
No description
tryhardsoccermomswag
yeah....
Nathaniel
NathanielOP16mo ago
the "COOL" part is that if I give it blanket access to the filesystem, the app doesn't load anymore.
tryhardsoccermomswag
okay it's not that
Nathaniel
NathanielOP16mo ago
Isn't that great!? but wait, there might be hope! If I tell a game to install on the drive it's already installed on, it goes to "validating" instead of downloading.
Kyle Gospo
Kyle Gospo16mo ago
Yeah that works Just did that for every game that was previously on my deck
Nathaniel
NathanielOP16mo ago
Idk why it can't just detect them, but it's a step in the right direction. I'll take it. Ironically the bazzite-arch version didn't have that problem, it just wouldn't launch games... The real test is going to be if it can launch a game that's not on the internal drive in the flatpak folder. The validations are ending in a disk-write error... @KyleGospo @EyeCantCU Update on NVIDIA testing with Bazzite Testing on two systems: 1. System76 Oryx 1 CPU: 6th gen Intel i7 GPU: NVIDIA 980M RAM: 16GB DDR4 2. System76 Oryx 3 CPU: 8th gen Intel i7 GPU: NVIDIA GTX 1070 RAM: 32GB DDR4 Both systems had clean installs done. Computer 1 more recently, Computer 2 has had some customizations and updates before this writing. Expected Behavior: Run Steam on bazzite-arch, install games, play games. Actual Behavior: Computer 1: bazzite-arch distrobox fails to launch with OCI error (after an update and reboot). What's odd about this is prior to the update, this was working fine. Halo Infinite launched and was playable. Of note, the game was installed on the same drive as the OS. Now Steam will not launch at all, and nvidia-smi says it can't talk to the driver. Attempting another clean install. Computer 2: bazzite-arch launches, and games can be played, so long as they are on the same drive as the OS. If games are on a secondary drive, they return to the "play" button. I was having other drive issues (I/O errors and permissions issues) before this, so, to eliminate drive issues I backed up the contents of my secondary drives and formatted them. They are now btrfs and mount at /run/media/nathaniel/name-of-drive Problem is not affected by running under Wayland or Xorg. I'm happy to move this to github or to another thread, but figured I'd update here first. Update: this seems to be resolved and may have been a drive mounting/permissions issue. Or other updates may have cleared it up.
EyeCantCU
EyeCantCU16mo ago
Really happy to hear that!
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