Type error: cannot read properties of undefined
const { Client, Intents, MessageEmbed } = require('discord.js');
const { REST } = require('@discordjs/rest');
const { Routes } = require('discord-api-types/v9');
const { SlashCommandBuilder } = require('@discordjs/builders');
const client = new Client({
intents: [
Intents.FLAGS.GUILDS,
Intents.FLAGS.GUILD_MESSAGES,
// Add the necessary intent for GUILD_COMMANDS
Intents.FLAGS.GUILD_MESSAGE_CONTENT,
],
});
const token = 'YOUR_BOT_TOKEN'; // Replace with your bot token
const clientId = 'YOUR_CLIENT_ID'; // Replace with your bot's client ID
const commands = [
new SlashCommandBuilder()
.setName('ping')
.setDescription('Replies with latency information'),
].map(command => command.toJSON());
const rest = new REST({ version: '9' }).setToken(token);
client.once('ready', async () => {
console.log(`Logged in as ${client.user.tag}`);
try {
console.log('Started refreshing global (/) commands.');
await rest.put(
Routes.applicationCommands(clientId),
{ body: commands },
);
console.log('Successfully reloaded global (/) commands.');
} catch (error) {
console.error(error);
}
});
client.on('messageCreate', async message => {
if (message.content === '/ping') {
const botLatency = Date.now() - message.createdTimestamp;
const embed = new MessageEmbed()
.setTitle('/ping')
.setDescription(`Bot Latency: ${botLatency}ms\nWebSocket latency: ${client.ws.ping}ms`)
.setFooter(`${client.user.username}`, client.user.avatarURL());
try {
await message.channel.send({ embeds: [embed] });
} catch (error) {
console.error(error);
}
}
});
client.login(token);
const { Client, Intents, MessageEmbed } = require('discord.js');
const { REST } = require('@discordjs/rest');
const { Routes } = require('discord-api-types/v9');
const { SlashCommandBuilder } = require('@discordjs/builders');
const client = new Client({
intents: [
Intents.FLAGS.GUILDS,
Intents.FLAGS.GUILD_MESSAGES,
// Add the necessary intent for GUILD_COMMANDS
Intents.FLAGS.GUILD_MESSAGE_CONTENT,
],
});
const token = 'YOUR_BOT_TOKEN'; // Replace with your bot token
const clientId = 'YOUR_CLIENT_ID'; // Replace with your bot's client ID
const commands = [
new SlashCommandBuilder()
.setName('ping')
.setDescription('Replies with latency information'),
].map(command => command.toJSON());
const rest = new REST({ version: '9' }).setToken(token);
client.once('ready', async () => {
console.log(`Logged in as ${client.user.tag}`);
try {
console.log('Started refreshing global (/) commands.');
await rest.put(
Routes.applicationCommands(clientId),
{ body: commands },
);
console.log('Successfully reloaded global (/) commands.');
} catch (error) {
console.error(error);
}
});
client.on('messageCreate', async message => {
if (message.content === '/ping') {
const botLatency = Date.now() - message.createdTimestamp;
const embed = new MessageEmbed()
.setTitle('/ping')
.setDescription(`Bot Latency: ${botLatency}ms\nWebSocket latency: ${client.ws.ping}ms`)
.setFooter(`${client.user.username}`, client.user.avatarURL());
try {
await message.channel.send({ embeds: [embed] });
} catch (error) {
console.error(error);
}
}
});
client.login(token);
2 Replies
- What's your exact discord.js
npm list discord.js
and node node -v
version?
- Not a discord.js issue? Check out #other-js-ts.
- Consider reading #how-to-get-help to improve your question!
- Explain what exactly your issue is.
- Post the full error stack trace, not just the top part!
- Show your code!
- Issue solved? Press the button!const { Client, GatewayIntentBits, MessageEmbed } = require('discord.js');
const { REST } = require('@discordjs/rest');
const { Routes } = require('discord-api-types/v9');
const { SlashCommandBuilder } = require('@discordjs/builders');
const client = new Client({
intents: [
GatewayIntentBits.Guilds,
GatewayIntentBits.GuildMessages,
GatewayIntentBits.GuildMessageContent,
],
});
const token = 'YOUR_BOT_TOKEN'; // Replace with your bot token
const clientId = 'YOUR_CLIENT_ID'; // Replace with your bot's client ID
const commands = [
new SlashCommandBuilder()
.setName('ping')
.setDescription('Replies with latency information'),
].map(command => command.toJSON());
const rest = new REST({ version: '9' }).setToken(token);
client.once('ready', async () => {
console.log(`Logged in as ${client.user.tag}`);
try {
console.log('Started refreshing global (/) commands.');
await rest.put(
Routes.applicationCommands(clientId),
{ body: commands },
);
console.log('Successfully reloaded global (/) commands.');
} catch (error) {
console.error(error);
}
});
client.on('messageCreate', async message => {
if (message.content === '/ping') {
const botLatency = Date.now() - message.createdTimestamp;
const embed = new MessageEmbed()
.setTitle('/ping')
.setDescription(`Bot Latency: ${botLatency}ms\nWebSocket latency: ${client.ws.ping}ms`)
.setFooter(`${client.user.username}`, client.user.avatarURL());
try {
await message.channel.send({ embeds: [embed] });
} catch (error) {
console.error(error);
}
}
});
client.login(token);
const { Client, GatewayIntentBits, MessageEmbed } = require('discord.js');
const { REST } = require('@discordjs/rest');
const { Routes } = require('discord-api-types/v9');
const { SlashCommandBuilder } = require('@discordjs/builders');
const client = new Client({
intents: [
GatewayIntentBits.Guilds,
GatewayIntentBits.GuildMessages,
GatewayIntentBits.GuildMessageContent,
],
});
const token = 'YOUR_BOT_TOKEN'; // Replace with your bot token
const clientId = 'YOUR_CLIENT_ID'; // Replace with your bot's client ID
const commands = [
new SlashCommandBuilder()
.setName('ping')
.setDescription('Replies with latency information'),
].map(command => command.toJSON());
const rest = new REST({ version: '9' }).setToken(token);
client.once('ready', async () => {
console.log(`Logged in as ${client.user.tag}`);
try {
console.log('Started refreshing global (/) commands.');
await rest.put(
Routes.applicationCommands(clientId),
{ body: commands },
);
console.log('Successfully reloaded global (/) commands.');
} catch (error) {
console.error(error);
}
});
client.on('messageCreate', async message => {
if (message.content === '/ping') {
const botLatency = Date.now() - message.createdTimestamp;
const embed = new MessageEmbed()
.setTitle('/ping')
.setDescription(`Bot Latency: ${botLatency}ms\nWebSocket latency: ${client.ws.ping}ms`)
.setFooter(`${client.user.username}`, client.user.avatarURL());
try {
await message.channel.send({ embeds: [embed] });
} catch (error) {
console.error(error);
}
}
});
client.login(token);