`<Player>.connect()` doesnt connect
Just trying to setup moonlink in my bot, made a quick command but it seems
player.connect(...)
doesn't connect or throw any errors?
Code:
10 Replies
GG @Exzotic, you just advanced to level 1!
extended-salmonOP•2y ago
ello ello 👀
ah nice, ill try setting volume
not sure if i will release it
just messing around really
Just dont see why it wont connect
yea ive done basically what it says
with how ur suppose to connect etc but
well
I saw u forked it on ur github xD
I wonder
Hello
Apologies for the delay
Well, a question how you put spayload in the moonlink.js constructor
Builder's last option
Could you provide me with that part?
extended-salmonOP•2y ago
Sure here it is
Which discord client package do you use?
extended-salmonOP•2y ago
discordx
/ discord.js
GG @Exzotic, you just advanced to level 2!
done, solved
A lot of times the object parse doesn't arrive in the package, you have to do it outside
extended-salmonOP•2y ago
ah cool stuff, thanks for that
Sorry, it's just that in this whole project, I'm the only one doing most things, it's kind of heavy, like documentation, support, updates, I still have school that weighs a little