monthly bandwidth for server?

Hello, I was wondering what the monthly bandwidth would be for a 300-400 player server for Minecraft so I can estimate the cost. I am looking into DDoS protection before we go live and I have alot of credits for Azure which I wanted to use for a vm that tunnels traffic to my dedicated servers.
43 Replies
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Requested by ChefBierfles#8103
ProGamingDk
ProGamingDk2y ago
azure cant handle the ddos ESPECIALLY layer 7 @Justin123 might be able to answer the player bandwidth but its a very very rough estimate as plugins, server configs etc can change the amount of bandwidth used.
ChefBierfles
ChefBierflesOP2y ago
Ye just need a rough estimate.
Justin123
Justin1232y ago
Give me a sec to calculate it
Discount Milk
Discount Milk2y ago
Depends on type of server primarily
ChefBierfles
ChefBierflesOP2y ago
You sure? They say a vm falls under basic protection which should cover this.
Discount Milk
Discount Milk2y ago
But short answer will be very high
ProGamingDk
ProGamingDk2y ago
not mc layer 7
Justin123
Justin1232y ago
3tb down, 0.8tb up per day for us And thats just eu
ProGamingDk
ProGamingDk2y ago
and i doubt its able to handle a decent sized ddos targeted at a mc serve
ChefBierfles
ChefBierflesOP2y ago
How many players?
Justin123
Justin1232y ago
About 450 at peak 200 at lowest
ChefBierfles
ChefBierflesOP2y ago
Hmm what would you recommend then? Basically tcp shield Cloudflare seems mandatory will be a few 100 dollars each month. From what I understand tcp and udp is layer 4 and layer 7 is http, ftp, ssh etc
ProGamingDk
ProGamingDk2y ago
layer 7 is application minecraft is application
ProGamingDk
ProGamingDk2y ago
No description
ChefBierfles
ChefBierflesOP2y ago
You sure since my firewall currently only exposes 25565 (tcp specific) and 443.
Discount Milk
Discount Milk2y ago
Oh boy.
ProGamingDk
ProGamingDk2y ago
Senor u take it from here :d
ChefBierfles
ChefBierflesOP2y ago
I see I think I am consuming the OSI model with tcp/ip model
Discount Milk
Discount Milk2y ago
So like Layer 7, the minecraft client and server Layer 4, the TCP wrapper around the minecraft traffic They're both in use
ChefBierfles
ChefBierflesOP2y ago
Ye I see
Discount Milk
Discount Milk2y ago
Just like TCP still goes over the physical connection, the layer 1. It's like an onion
blobfish
blobfish2y ago
i mean personally i use papyrus.vip which sells unlimited bandwidth ddos protection for minecraft at 15 dollars a month and it works great for me havnt had a single issue but i know a lot of people here dont like it
ChefBierfles
ChefBierflesOP2y ago
Ye had a bit of a brainfart I understand now Just looking since we will definetly need the 100 dollars a month package so thats a bit of a bummer
blobfish
blobfish2y ago
papyrus's 15 dollar a month package should work fine
blobfish
blobfish2y ago
No description
ProGamingDk
ProGamingDk2y ago
u could always get a dedi at a host with good antiddos? Pebble does unmetered cosmicguard antiddos for 5 usd a month extra on all their dedis Pufferfish includes cosmicguard aswell
ChefBierfles
ChefBierflesOP2y ago
Ye we are at hetzner rn We have 2 dedis
blobfish
blobfish2y ago
but pebble and puffer dedis will cost a lot more than hetzner dedis
ProGamingDk
ProGamingDk2y ago
hetzner doesnt have good antiddos tbh
blobfish
blobfish2y ago
even with a proxy like papyrus its probably cheaper hetzner has really good prices
ProGamingDk
ProGamingDk2y ago
not a fan of papyrus ¯\_(ツ)_/¯ but yes hetzner does have good prices
blobfish
blobfish2y ago
papyrus has germany servers so its pretty much a perfect match only 15 a month for infinate bandwidth i dont think he will find a better deal anywhere else going for tcpshield is wasting an extra 75 dollars a month imo
ChefBierfles
ChefBierflesOP2y ago
Ye that's why we went there we have our whole network secured with tailscale basically only Minecraft is open right now. So I was thinking tunnel data from a Azure vm but if that doesn't have enough protection either then it's not a option.
blobfish
blobfish2y ago
it isnt really a good option since it wont have any protection against minecraft bot attacks (l7) which is why i think papyrus is a good option since for your server its an equivilant tcpshield replacement at less than a sixth of the price
ChefBierfles
ChefBierflesOP2y ago
But how much of a issue would that be? We can horizontally scale lobbies automatically
ProGamingDk
ProGamingDk2y ago
wouldnt matter it would overload the proxy/proxies
blobfish
blobfish2y ago
when i say bot attacks i mean thousands of bots a second
ChefBierfles
ChefBierflesOP2y ago
I see.
blobfish
blobfish2y ago
if over 1gbps it will overload the network port of the server and even if its way less than that it a server without adequate bot protection wont be able to handle it
Philipp
Philipp2y ago
Wouldn't you be instant broke if you transfer larger amounts of traffic via azure and AWS, their traffic prices are ridiculous iirc
ChefBierfles
ChefBierflesOP2y ago
It's not too bad actually but it's overkill for most of the 'amateur' users here. Their SLA is extremely good basically you can't do without it when you have professionel enterprise applications It's just I got a lot of free monthly credits from work so I am looking into solutions. !solved
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Requested by ChefBierfles#8103

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