Macro update monster/players items
Type: macro or world script
Short description: item updater compatible with item linked.
Long Description:
Basically i have compendiums with items (armors, weapons, spells etc)
And compendiums with monsters (monsters cr1-4, Monsters Cr 5-10 etc)
I would like to replace all the items and spells etc in their features, with the same items in my compendiums, making sure that items are linked (item linked module).
Maybe either achieving this when the monster is dropped on the scene or through a macro that updates all items between the compendiums?
I also have a macro that updates items owned by players, but it's doing it one item at the time, so i would like this new macro also to ask if I want to update the items of players as well (maintaining quantities, cause my current macro doesn't do that unfortunately)
Thank you!
Budget: $40
4 Replies
What is the 'item linked' module?
GitHub
GitHub - elizeuangelo/fvtt-module-item-linking
Contribute to elizeuangelo/fvtt-module-item-linking development by creating an account on GitHub.
Coolbeans, has anyone taken this on?
Yes it's done