how to generate or paste trail ruins structures without causing gravity blocks to fall and break

hey, i am using the worldedit //regen command to add trail ruins to my existing world, but i have a problem: When they generate, they generate with some small pockets of air, and any suspicious gravel that was above those air pockets will fall and break. what can i do to prevent this? is there any way to temporarily disable block gravity or how else should i do this?
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Requested by blockutis#0
Blockutis
BlockutisOP2y ago
I found out i can simply use /place structure trail_ruins ~ ~ ~ at each location, and that seems to do it completely naturally

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