How to remove/hide particles from Endermen?

I'm trying to make a server resource pack that removes the ambient particles from Endermen. I have the portal.json that handles these, but don't know how I can remove them entirely from the mob or attest hide them.
27 Replies
Admincraft Meta
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Requested by jeremyjenki#0
Querlenker
Querlenker2y ago
You could use command blocks. 1 Commandblock, which teleport all Endermans into lava. COMMAND_BLOCK always - repeat tp @e[type=enderman] <cords-lava> @Jenki
Jenki
JenkiOP2y ago
LOL I don't want to kill every enderman, I want to remove their particle effect
Querlenker
Querlenker2y ago
Oh I think you are only able to do that with mods
QarthO
QarthO2y ago
Particles are a texture and can be reskinned. So I’m pretty sure a resource pack can do this
ProGamingDk
ProGamingDk2y ago
that would be horribly perfoming performing entity selection is horribly optimised
Penguin Terminal
Nope! It is super easy to just make a resouce pack! Are you on bedrock or java? What version are you running? I can make one in like 20 mins with this info.
Jenki
JenkiOP2y ago
Well I am on Java 1.19.4. I've dug through the files and found that these particles in particular are handled by minecraft\particles\portal.json, but as it is a json and presumably linked to a smoke particles I have no idea how I could make these particles transparent or removed
Penguin Terminal
Ok, could you send over the json file? I am looking at 1.19.4 textures right now, and will get back to you if I see anything
Admincraft Meta
Please use a paste service instead!
Paste services are more mobile friendly and easier to read than just posting a log file
Requested by jeremyjenki#0
Admincraft Meta
For safety reasons we do not allow executables to be sent as they might contain malware. If you're compiling for someone please DM them and as a reminder. We cannot verify if a compiled jar has not been tampered in any way
Jenki
JenkiOP2y ago
Oh I see, the json links to the generic_# textures The problem there is I can't make the generic textures transparent because that would impact everywhere else those textures are used
Discount Milk
Discount Milk2y ago
@Mortis what file types does the bot delete?
Penguin Terminal
is it portal.json or reverse_portal.json?
Jenki
JenkiOP2y ago
Pretty sure it's portal.json
Penguin Terminal
Ok, that file ref. the mc generic textures { "textures": [ "minecraft:generic_0", "minecraft:generic_1", "minecraft:generic_2", "minecraft:generic_3", "minecraft:generic_4", "minecraft:generic_5", "minecraft:generic_6", "minecraft:generic_7" ] }
Jenki
JenkiOP2y ago
Yeah see what I said above though Editing those directly will mess with everywhere else those textures are used
Penguin Terminal
right, so just change that json only and it should only effect anything using portal.json
Jenki
JenkiOP2y ago
How could I do that so that it's invisible?
Penguin Terminal
just remove the texture refs.
Jenki
JenkiOP2y ago
That will just lead to missing texures
Penguin Terminal
then just ref to a empty one
Jenki
JenkiOP2y ago
So make a new texture is what you're saying
Penguin Terminal
isnt there a transparent texutre? im looking rn give me a sec or just ref only one of the generics and make that transparent, which will just lead to reduced particles to anything else that uses it can u add textures? if u can than yes, make a new blank one
Jenki
JenkiOP2y ago
I'll see Yeah that's works well enough thanks!
Admincraft Meta
For safety reasons we do not allow executables to be sent as they might contain malware. If you're compiling for someone please DM them and as a reminder. We cannot verify if a compiled jar has not been tampered in any way
Penguin Terminal
Here it is complied into a pack with a description and everything else removed: https://we.tl/t-ayFndBhQJs
NEP by Penguin Terminal.zip
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