Overworld settings missing

When I remove a dimension datapack from the server, starting the server crashes with this error. But when I put back the datapack, it just starts normally fine. I'd appreciate any help that I can get with this, the datapack kills soo much tps as it adds different types of dimensions pls help T_T
23 Replies
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ショーン
ショーンOP2y ago
Lildirt
Lildirt2y ago
probably best to say what the datapack is possible that it's doing something (especially since you said 'dimension') where the overworld gets some datapack-specific data that the regular game can't parse, so it just complains instead of ignoring it. uninstalling datapacks (and any kind of mod for that matter) and expecting things to 'just work' is really not how it works most of the time.
ショーン
ショーンOP2y ago
its the New in Town: Dimensions Expansion Data Pack I've been doing some tests where the world works in singleplayer but doesnt when I run it in the server which I run in my own pc While I'm left with the option of restarting the whole server just to fix it ( deleting all our progression ) my friends and I would be bummed ;[ so I was hoping if someone could help me if it is possible to play around with that net.minecraft.world.level, if so where does one access it via vscode or something? Also did the NBTExplorer stuff where I'd delete the dimensions data but still no use as the same error persist Really hoping theres a way out of this 😭
ImagineChatFilter
Hmm where did you put the datapack in? a world folder?
ショーン
ショーンOP2y ago
Yess, World - Datapacks
ショーン
ショーンOP2y ago
It looks like this when its in the server folder
No description
ショーン
ショーンOP2y ago
have removed them multiple times both NBTE and manually, I just cant get around my mind what code is the overworld specifically calling that it just wont run without the datapack although I can disable this datapack manually inside the server, the chunks it loaded is just killing my tps
ImagineChatFilter
judging by the info you've given have you tried deleting every world folder? last ditch effort
ImagineChatFilter
also go to bukkit.yml and there should be an extra parameter on the bottom
No description
ImagineChatFilter
something like that
ショーン
ショーンOP2y ago
only stops there, I run a purpur surver
No description
ImagineChatFilter
ah alright try deleting the world folder then run the server see if it still crashes
ショーン
ショーンOP2y ago
Alrighty I'll give it a go
ショーン
ショーンOP2y ago
No crash so far, but did create a new worlds folders, I need the player datas and stuff that we built tho. are the blue dots safe to delete without suffering too much loss from progression? I dont understand whats under the "data" folder tho
No description
ショーン
ショーンOP2y ago
This might also show which of these files will crash the server once started again
ImagineChatFilter
may I see what's inside the data folder?
ショーン
ショーンOP2y ago
No description
ImagineChatFilter
the data folder stores information about generated structures, villages and in-game maps, It's safe to delete if you don't mind losing those, but none of the blocks/player data will be removed. go to the old world file that you just deleted, go to datapacks and remove it I'll research more on the purpose of some files
ImagineChatFilter
here's a little thing I saw that explains what the folders do: https://minecraft.fandom.com/wiki/Java_Edition_level_format
Minecraft Wiki
Java Edition level format
Each level is its own folder. A level folder is often identified by having a level.dat file, along with other subfolders to store the maps and regions of the level.
ショーン
ショーンOP2y ago
So I've been playing around with the files and so far "poi" and "data" on 3 worlds Overworld-Nether-End has been making my server crash But I'll check what data has been removed for deleting those 2 Heyy its all working now, @ImagineChatFilter man or wamen, thank youuu soooo much for helping me! We did lost the waystones coords but we can manage those x) !solved
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