Modern Economy Solution
Feels weird to ask, but I can't seem to find an economy system plugin that is up-to-date and maintained, provides an economy system for Vault, uses PAPI and MySQL, and does not have extra bloat or excessive features.
Makes me wonder if I'm "behind the times" - what economy solutions are people using nowadays on servers for the latest Minecraft?
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Requested by brickgard#0
What economy solutions have you looked at so far?
That's quite a list... pretty much everything in the first 20 pages of the Spigot Economy resource category, give or take.
Started on Vault's resource page, but obviously most dev.bukkit.org resources are long obsolete and no longer boot on modern versions after trying - iConomy, BOSEconomy, etc.
Then tried going through ones like The New Economy and Ultra Economy, but after several configuration attempts each I just couldn't find a way to downsize the clunky features that felt like it was "tripping over itself", since I'm just trying to enable a Vault economy proxy-wide.
So by this point I figured I should hear some outside input in what folks are doing - I've been avoiding EssentialsECO and CMI since I'm just trying to enable a proxy-wide Vault economy, but by this point I'm all ears for whatever folks have been using that I've clearly missed XD
SpigotMC - High Performance Minecraft
LiteEco - Simple Economy Plugin 1.18.x - 1.19
Seems to have papi support and database support
That looks pretty promising, I just wish the format was adjustable on it - hoping for an integer-only currency, no decimal parts.
I suppose I should ask - is there a better place to ask for such recommendations? Hoping to hear some "this is what I use" testimonials to expand my perspective.
Thanks for the resource and response!
Nah this channel seems right. Outside of like maybe spigot forums
I'm thinking I'm going to try to build around
https://www.spigotmc.org/resources/bettereconomy.96690/
and see where that gets me.
Still hoping to hear admin tales of economy solutions though :3
I need dis
I know you don’t want to hear it, but essentials economy takes 0 configuration and works upon startup. You may be able to find a way to disable the decimals and just use integers. If you disable the “override” commands feature in essentials and just remove all the commands it provides, you essentially get a naked economy plugin. Plus essentials has a couple of cool things like /mail and /jail and so on. I’m quite the essentials hater myself because it took me weeks to get it to work like I wanted, but I can’t deny that it’s the best economy plugin.
He is asking for something that has database support
Does essentialseco support using a database
No, but there is a separate data bridge plugin you can download
Oh today I learned
EssentialsX / Vault
I can’t deny that it’s the best economy plugin.Really wouldn't call essentialsx the best economy plugin when it uses individual files for each users as a "database" Makes baltop unreasonably slow for large servers
You can use MySQL with a data bridge plugin
Not sure if that would help with the slowness though
I believe that still saves their money to a file upon login, but all I can see are paid plugins, so I'm not quite sure
I'm entering into an even weirder direction now that this issue has started to call Vault into question for my setup entirely... it's begun looking like it'd be easier to simply not use a Vault-based economy, as well as dropping the systems that would depend on it, entirely.
Treasury seems promising, but still too new and underutilized :/
Yeah, this is essentially what the majority of Google yields nowadays, and is unfortunately definitely not a scale-able or realistic solution for my needs.
I mean it’s just what everyone uses, and what 1000 plugins depend on, which is the case for many popular Minecraft plugins that try to “do it all” so plugin devs who usually create plugins for their own servers then just make it open source end up just tweaking clunky and unreliable code to work for the general public. I’m not a plugin dev so I’m just parroting what actual plugin devs have told me. You’re taking the road less traveled so it’s going to be hard to find a tried and true solution