Basic claim plugin for SMP?
Hi. I'm looking for a simple and easy to understand claim plugin for my small community that is not too heavy with commands or GUI. I don't want players to type something like /claiminfo in the chat and see 50+ flags. I just don't want new players to come and grief other players and they can earn claims as they play.
What I'm looking for:
- Variable or incrasing claim size for new and veteran users (No economy)
- Could be chunk or block based
- Visualizing the claim with particles or holographic blocks
So far I've tried or looked at:
CrashClaim - Easy to use but can't see how many chunk claim points you have. Might be the best option.
GriefPrevention - Imo not too user friendly with so many features and old looking messages.
ProtectionStones - Might be one of the best options but have to find a way to reward players with a "token" so they can purchase the stones via shopkeepers plugin etc.
XClaim - Heavy GUI with menus inside menus with inventory replacement etc.
19 Replies
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Requested by tberq#0
ProtectionStones works with NBT
So you can sell them via another plugin if you want
also, there is a command for giving player protection stones, so thats another way if selling the item directly doesn't work.
I don't want to introduce economy because it's very hard to balance so I think I'll give tokens for playtime using autorank plugin?
Ooo
I misunderstood the token thingy
You can make a crafting recipe for the stone
That way your players can get them in a really vanilla way
That's a good idea but after a certain time, players make a lot of farms and can get the items much easier
so they can claim almost indefinitely
Well, depends on the item
You can theorically make it as hard as you want
I used to own servers in 2012 and we'd give a spawn egg which had 303 id or something like that for voting xd
Also, you can limit how many stones the player can use of each type
You can place the limit really low for the easy to get ones, so your new players can get them, but the most old ones don't exploit it.
I thought maybe if there was a plugin with block/chunk limit, it would be easier to say for example give 4 chunks to starting players and then after they play for an hour, increase it to 6, 10 in a few hours etc.
also it's not really intuitive where to place the stones. I like the idea of claiming by placing a block which fits minecraft and vanilla more but they have to calculate where the claim ends
There is a command that visualize the border
Also a way to prevent players of creating "island claims", making it so all the claims need to be adjacent. so they don't end up with a row of unprotected blocks or something similar
yeah that's a good idea. I'll give it a try then
maybe I can make it so that they have to use coals and stone for example to create a coal protection stone and then make it require dia blocks in the future for larger claims
Yeah, you can also integrate the playtime thing if you want
You can use another plugin that gives players specific perms depending on their playtime
And these perms would allow players to place more protection stones
For that, you can use Luckperms with ConditionalEvents
And probably a player statistic event for checking play time
Hmm like increase a protection block for the first 100 blocks broken etc.?
Yeah, you can do that
Minecraft tracks a lot of stats for players
So you can, theorically, make any condition you want.
This looks like a really valuable plugin, thanks
I forgot about this one
I gotta find a way to let players earn or get the protection stones then
I would do it via the crafting recipe
You can also give it directly to the player when the condition is met, but that seems a little less friendly.
I'm just making a small smp for my community. Usually I allowed people I trusted into the server but this time I want everybody to be able to join so the server stays somewhat alive xd
I can give them if needed but I want new players to be able to claim their land but not abuse it
I guess I can tell them to ask me if they need additional claims
I've done some research and wanted to give players a custom currency item like an emerald which will be called coins. I looked into custom nbt but I couldn't give the item using the console or myself or using the command in game o_O
this is what I tried to do:
/give (my name here) amethyst_shard{display:{Name:'{"text":"Jeton","color":"#D10F08"}',Lore:['{"text":"Koruma"}']},HideFlags:1,Enchantments:[{}]} 1
I want to do this to give players the token by performing certain actions using conditionalevents or autorank plugins
I had to put use minecraft:give instead of give .-.