Player error message

https://mclo.gs/qnnqkLN Any idea what this is?
mclo.gs
Unknown Log [#qnnqkLN]
21 lines
15 Replies
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Requested by pixel_life#5664
pixel_life
pixel_lifeOP2y ago
I checked Velocity and there are no players attempting to connect at that time it appears
ProGamingDk
ProGamingDk2y ago
A bot tried to connect to your backend server but ur server failed to contact Auth servers Is my best guess
pixel_life
pixel_lifeOP2y ago
the username for the player who tried to connect is a normal player, and it happened to two of them back to back
ProGamingDk
ProGamingDk2y ago
Well u redacting it didn't make it easier to find out
pixel_life
pixel_lifeOP2y ago
btw its paper and velocity, the logs are paper
ProGamingDk
ProGamingDk2y ago
Not sure why it's contacting Auth servers when paper is offline-mode, Auth should have been handled on the proxy
pixel_life
pixel_lifeOP2y ago
yea that's weird
ProGamingDk
ProGamingDk2y ago
I wouldn't worry about it
pixel_life
pixel_lifeOP2y ago
ok thanks
Snow Kit
Snow Kit2y ago
it's from a skull
at net.minecraft.world.level.block.entity.SkullBlockEntity.lambda$updateGameprofile$5(SkullBlockEntity.java:141)
at net.minecraft.world.level.block.entity.SkullBlockEntity.lambda$updateGameprofile$5(SkullBlockEntity.java:141)
ProGamingDk
ProGamingDk2y ago
Ah yeah didn't see that
pixel_life
pixel_lifeOP2y ago
So how do I prevent this or fix this? thanks for pointing that out btw
ProGamingDk
ProGamingDk2y ago
remove the skull
pixel_life
pixel_lifeOP2y ago
not sure how to locate its coords, and also why would it do this if other skulls work? how to prevent maybe temporary issue

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