TypeScript Logical Error Not Syntax Error

So, I have a ModMail bot made in TypeScript, and I have a slash command that blocks the user from D.M.'ing the bot any further. The problem is, when inputting the time/duration for how long the block wants to be in the slash command, the bot disregards it by having the block be permanent. Please help. The code is below. Thanks.
17 Replies
d.js toolkit
d.js toolkit2y ago
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sky
skyOP2y ago
import { Command } from "../../class/Command";
import { SlashCommandBuilder } from "discord.js";
import { errorEmbed, successEmbed } from "../../util/functions";
import { toMs, fromMs } from 'ms-typescript';

export default new Command({
command_data: new SlashCommandBuilder()
.setName('ban')
.setDescription('Ban a guild member from using the ModMail system.')
.addUserOption((opt) =>
opt.setName('user')
.setDescription('The user to ban.')
.setRequired(true)
)
.addStringOption((opt) =>
opt.setName('duration')
.setDescription('The duration of the ban. (use s, m, d, w... etc.)')
.setRequired(false)
)
.addStringOption((opt) =>
opt.setName('reason')
.setDescription('The reason for the ban.')
.setRequired(false)
)
.setDMPermission(false)
.toJSON(),
run: async (client, interaction, args) => {
const user = args.getUser('user');
const time = toMs(args.getString('duration') ?? '0');
const reason = args.getString('reason') || 'No reason was provided';

if (time <= 0 || time > 2419200000) {
await interaction.reply({
content: 'The time must be between **1 second** and **28 days**.'
});

return;
};

const member = interaction.guild?.members.cache.get(user.id);

let data_check = client.bans_db.get(user.id);

if (data_check) {
await interaction.reply({
embeds: [
errorEmbed('The user is already banned.')
],
ephemeral: true
});

return;
};
import { Command } from "../../class/Command";
import { SlashCommandBuilder } from "discord.js";
import { errorEmbed, successEmbed } from "../../util/functions";
import { toMs, fromMs } from 'ms-typescript';

export default new Command({
command_data: new SlashCommandBuilder()
.setName('ban')
.setDescription('Ban a guild member from using the ModMail system.')
.addUserOption((opt) =>
opt.setName('user')
.setDescription('The user to ban.')
.setRequired(true)
)
.addStringOption((opt) =>
opt.setName('duration')
.setDescription('The duration of the ban. (use s, m, d, w... etc.)')
.setRequired(false)
)
.addStringOption((opt) =>
opt.setName('reason')
.setDescription('The reason for the ban.')
.setRequired(false)
)
.setDMPermission(false)
.toJSON(),
run: async (client, interaction, args) => {
const user = args.getUser('user');
const time = toMs(args.getString('duration') ?? '0');
const reason = args.getString('reason') || 'No reason was provided';

if (time <= 0 || time > 2419200000) {
await interaction.reply({
content: 'The time must be between **1 second** and **28 days**.'
});

return;
};

const member = interaction.guild?.members.cache.get(user.id);

let data_check = client.bans_db.get(user.id);

if (data_check) {
await interaction.reply({
embeds: [
errorEmbed('The user is already banned.')
],
ephemeral: true
});

return;
};
client.bans_db.set(user.id, time && reason);

await interaction.reply({
embeds: [
successEmbed('The user <@' + user.id + '> has been successfully banned')
]
});

return;
}
});
client.bans_db.set(user.id, time && reason);

await interaction.reply({
embeds: [
successEmbed('The user <@' + user.id + '> has been successfully banned')
]
});

return;
}
});
Message regarding the above code is sent above "d.js tookit's" message.
Unknown User
Unknown User2y ago
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sky
skyOP2y ago
I already informed you that I do not know how to do so.
Unknown User
Unknown User2y ago
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sky
skyOP2y ago
Correct!
Unknown User
Unknown User2y ago
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sky
skyOP2y ago
Gee! It's all clear to me, now! Thanks for your condescending remark that has made it utterly clear to me on how to proceed! me: go fly a plane you: i don't know how me: that's basic flight how logical
duck
duck2y ago
if you don't know how to call a function in javascript (despite the fact that you already do multiple times) I would heavily suggest brushing up on the basics before continuing #resources / #other-js-ts please also take note of #rules 3
sky
skyOP2y ago
I did not say I don't know how to call a function. I'm saying I do not know how to implement "setTimeout." This is literally my first day ever hearing about it.
Unknown User
Unknown User2y ago
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sky
skyOP2y ago
Yes. No, because there is absolutely no example on that website that is in regards of Discord's API.
Unknown User
Unknown User2y ago
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sky
skyOP2y ago
I know.
duck
duck2y ago
which is to say, as explained on that page, you can pass whatever function you want to setTimeout just put the code you want to execute after the timeout in that function
sky
skyOP2y ago
The code that I sent above I found off a tutorial, so I do not know how to proceed. I am a beginner.
duck
duck2y ago
then you should learn the basics before continuing #resources please also take note of #rules 3
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