Glitched wardens

Wardens will continuously spawn in after being summoned when further away but still within simulation distance. They will also not despawn without being in close range. Async entity pathfinding, mob spawning, and entity tracker are on (pufferfish server), so is there a way to blacklist wardens from that list?
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Requested by mystori_#0
tori
toriOP2y ago
i fixed it, blacklisted wardens from DAB !solved

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