Glitched wardens
Wardens will continuously spawn in after being summoned when further away but still within simulation distance. They will also not despawn without being in close range. Async entity pathfinding, mob spawning, and entity tracker are on (pufferfish server), so is there a way to blacklist wardens from that list?
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!solved
Requested by mystori_#0
i fixed it, blacklisted wardens from DAB
!solved