Temporary group and promotion
With LuckPerms i've set up a track that has 2 groups
(dead -> alive)
, the first being given with limited time, and after that time he would be promoted to the next group in track. How would i go about implementing that kind of system?8 Replies
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Requested by bambizo#0
Conditional events maybe
repetitive task with playtime as a condition ^^ could possibly work
cant tell u how performance heavy it would be
Writing something custom would be best bet I think
Hmm, yeah someone told me this before, but i dont know about that, there should be a work around this
there are playtime plugins afaik that allow commands to run after an amount of time, you could give them the group on join then just give the alive group after x amount of time
That would not work, because how it works is whenever a player gets killed by another player, he would immediately be set to a
dead
group, temporarilyyour probably better off commissioning a dev to make a plugin to do that for you