mob spawn issue, need help

Hello, if anyone who's ever done a vanilla server can explain how they did it with spawn mob settings, I'd love to. During the night, too many mobs spawn around players and it becomes impossible to survive. If I reduce the number of mobs (from the default 70), the farms stop producing. It's a never-ending circle and I wonder how you managed it.
9 Replies
Admincraft Meta
Thanks for asking your question!
Once you have finished, please close your thread. Make sure to provide as much helpful information as possible such as logs/what you tried and what your exact issue is
command to close
/close !close !solved
Requested by g0ldyy#0
Deleted User
Deleted UserOP2y ago
I'd like the mobs to spawn as they normally do in singleplayer but I can't get it to spawn like that
Discount Milk
Discount Milk2y ago
Increase the radius that mobs can spawn around the player.
Deleted User
Deleted UserOP2y ago
@Señor Leche this? mob-spawn-range
Deleted User
Deleted UserOP2y ago
same shit even when set to 10...
No description
Discount Milk
Discount Milk2y ago
Three zombies and a spider is considered high?
Deleted User
Deleted UserOP2y ago
no I couldn't make a proper screenshot but theres like 10 zombies coming for me lmao theres also 5 skelets 7 creepers on the other side at less than 15 blocks yes this is obvisouly very high
Shadow
Shadow2y ago
easy solution, reduce the hostile mob cap instead of increasing the spawn radius i have my simulation/spawn range set at like 6 chunks and STILL 45 mobcap for hostiles is SO MANY basically the more condensed the spawns, the less mobs u will need in total, good performance gain but u have to decrease the caps
Deleted User
Deleted UserOP2y ago
yeah that's what I did

Did you find this page helpful?