Can no longer see players changing GameMode (Paper 1.20/CMI)

This is one of those "I swear I didnt change anything" problems. Today we noticed we can no longer see other players change their gamemode on my server. I Have checked the relevant gamerules and none of them have been flipped (CommandFeedback, etc) I am looking for any and all ideas what might have happend. Additionally we would like to set it up so that non-opped Admins and up can see when a fellow Admin changes gamemode Paper 1.20 CMI
53 Replies
jaegyu
jaegyu2y ago
I'm having a similar issue on my spigot server, but no command output is shown to any player, including /locate but this only applies to vanilla commands and not commands added through plugins
Cyats
CyatsOP2y ago
I actually believe I have tracked down the problem (My problem that is, yours is a different thing), but not the solution /minecraft:gamemode outputs to chat /cmi:gamemode does not seem to output to chat You will want to search the discord history for solutions, and then make a question of your own to get that answered
jaegyu
jaegyu2y ago
its not too large of an issue, and its a private whitelist server, so it's not really worth searching for a solution My guess was that it was an issue with my build of spigot, but havent looked too deep into it since you've solved your problem though you might as well mark your question as solved
Cyats
CyatsOP2y ago
Okay, but regardless, bringing your question into my thread was not the right move
jaegyu
jaegyu2y ago
hm? i was more wondering if it was to do with spigot and since paper is a fork but since it’s 2 different problems then obviously not i was just busy at the moment and got side tracked with other things before i could finish what i was saying
Cyats
CyatsOP2y ago
All good. Also, Problem isnt entirely solved but I ran out of time to work on it for now 😐
Jaystan | Joe
Jaystan | Joe2y ago
@Cyats Have you try setting permission model from CMI that allows gamemode to your non-OP admin? Also, try use commands.yml to alias your command, which points the /gamemode to /cmi:gamemode .
ProGamingDk
ProGamingDk2y ago
ur using spigot and not paper? god
jaegyu
jaegyu2y ago
i’m hosting for 3 players and that’s just the jar file i ended up using i was in a tiny rush because the server was strictly vanilla before hand but i wanted to troll a friend a little with a plugin i wrote and i didn’t know if i had to configure paper off the top of my head but i knew i could drag and drop spigot
ProGamingDk
ProGamingDk2y ago
one of the main issues with spigot is that it skips ticks
jaegyu
jaegyu2y ago
i’ll look to swap the jars then, we haven’t had any issues so far though
Jaystan | Joe
Jaystan | Joe2y ago
It's better to use paper server jar as the base of your server, it got better performance upgrades compared to spigot
jaegyu
jaegyu2y ago
it was more of a "lets play on the server, oh wait let me change the jars real quick so I can use this plugin I made. Does paper have extra configs i need to worry about? oh whatever I know spigot is a drop in replacement for the vanilla one so I dont need to worry about anything else since i dont want them waiting too long" kind of thing
ProGamingDk
ProGamingDk2y ago
if u want dupes to work
Jaystan | Joe
Jaystan | Joe2y ago
It doesn't matter. Im on purpur fork of fork of paper. And im running on let's play and have fun server
ProGamingDk
ProGamingDk2y ago
he doesnt care about performance improvements afaik, and honestly if u have the right hardware for a few friends u dont need to optimise it more, with paper if u want normal dupes to work use the plugin called GravityControl to enable gravity based dupes, and enable tnt duping in papers config ur not the only person
Jaystan | Joe
Jaystan | Joe2y ago
GitHub
GitHub - YouHaveTrouble/minecraft-optimization: Minecraft server op...
Minecraft server optimization guide. Contribute to YouHaveTrouble/minecraft-optimization development by creating an account on GitHub.
ProGamingDk
ProGamingDk2y ago
so it can matter to him pointless
Jaystan | Joe
Jaystan | Joe2y ago
You can read all this if you are interested
ProGamingDk
ProGamingDk2y ago
hes not trying to run a public server
Jaystan | Joe
Jaystan | Joe2y ago
We do our best. That's all
jaegyu
jaegyu2y ago
oh yeah, that would actually kill a lot of our farms lol
ProGamingDk
ProGamingDk2y ago
its for a few friends and he has the performance he needs yeah thats why u should use those 2 things to readd em kek
Jaystan | Joe
Jaystan | Joe2y ago
Then run paper That's all you need
ProGamingDk
ProGamingDk2y ago
... no? paper by itself patches tnt and gravity dupes UNLESS u do the things i just said
jaegyu
jaegyu2y ago
the disconnect is that its 3 people. I run vanilla in 90% of my servers unless its a forge server lol
Jaystan | Joe
Jaystan | Joe2y ago
There's config to disable that right
ProGamingDk
ProGamingDk2y ago
.... read the convo' ur in the middle of
jaegyu
jaegyu2y ago
lol its okay, i know whats best for me
ProGamingDk
ProGamingDk2y ago
yeah thats fine but i do recommend paper with those changes, its quite a bit better and doesnt skip ticks which can be quite a issue
jaegyu
jaegyu2y ago
i was hitting a performance wall with atm8 about 6 months back, but swapping to a higher throughput ebs disk did fix that i didnt think about pregen until one of the questions posted here today ? other than that i dont think ive ever really had to deal with lag because of how small the player count is
ProGamingDk
ProGamingDk2y ago
pregen is great modded or not
jaegyu
jaegyu2y ago
yeah, i guess in like 99.9% of situations it is i really dont have issues with generating new chunks since we play in the same area, but I can see how if you have 20 players spread out in the word it can be an issue when we swap servers i move the words to s3 so I dont have to have them take up ebs disk space, which costs money (although not a lot admittedly) and if the disk space is super large that could get annoying either way im coping haha
ProGamingDk
ProGamingDk2y ago
i just pay like 4-5 euros a month if i want to do world uploads and get a tb of storage
jaegyu
jaegyu2y ago
frankly im not too sure how much the ec2 disks cost. Its hard to find any documentation on it, so I just move everything to s3 so i dont get caught off gaurd with a large bill yeah im coping its like 8 cents/gb a month
ProGamingDk
ProGamingDk2y ago
ur hosting it on aws?
jaegyu
jaegyu2y ago
yeah its fun? i guess
ProGamingDk
ProGamingDk2y ago
thats like 80 usd a month per tb have u tried oracle cloud? or like hetzner cloud ampere
jaegyu
jaegyu2y ago
i'd have to look into it, but when I was originally doing everything, probably 2 or something years ago, i didnt even know orcale had cloud hosting in my young brain it was just aws vs azure vs gcp
ProGamingDk
ProGamingDk2y ago
oracle cloud is free 24 gb of ram 4 ampere vcores 200 gb
jaegyu
jaegyu2y ago
that is nice, ampere is arm? i remember seeing something about it a little bit ago
ProGamingDk
ProGamingDk2y ago
yes hetzner has good prices ampere cloud instances aswell
jaegyu
jaegyu2y ago
it shouldnt have a performance hit though because of the jvm?
ProGamingDk
ProGamingDk2y ago
only in germany tho' java is cross-architecture
jaegyu
jaegyu2y ago
yrah
ProGamingDk
ProGamingDk2y ago
there are arm builds of it
jaegyu
jaegyu2y ago
yeah thats what i meant
ProGamingDk
ProGamingDk2y ago
so no performance hit afaik
jaegyu
jaegyu2y ago
thats wild is the linux tooling 1:1? thats like the noobiest thing ive said ever the core utils have to be built for arm since I use my raspberry pi ill look into it but i was paying 10-20 dollars a month for 16 gb 2 cores, which compared to linode was really nice at the time i have been*
ProGamingDk
ProGamingDk2y ago
from where
jaegyu
jaegyu2y ago
aws its charged based on uptime, and since we only play a couple hours a day its been fine
ProGamingDk
ProGamingDk2y ago
ah
jaegyu
jaegyu2y ago
yeap, ill look into it though

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