how to lower server ms for other player? Everyone gets high ms on my server? (its hosted on my pc)
I dont know howwwwwwwwwwwwwwwwww

34 Replies
!selfhost
Home hosting has its drawbacks / caveats
- Is your internet connection fast enough? In both directions (around 50M is usually enough; you should check here)? You don't connect the server to your router via WiFi, do you?
- Does your ISP provide a somewhat static, public, IPv4 address?
- Are you aware and able to deal with the security impliations?
- Is your computer powerful enough to run both a client and a server?
- Does any inhabitant (human or not!) mind the noise, heat and energy cost of a machine running 24/7?
- Alternatively, is your playerbase OK with the server not being there when you aren't?
Admincraft Canned Responses
Is this good enough?

nooo
485 ping with 11 uplaod
upload*
lol
thats not good...
what do you mean 485 ping
well to the speedtest server u connected to
you had 485 upload ping to it
it doesnt show the ping
it does..

but which one is the right one
well
Im slow
ur looking for the up arrow
let me redo it
both ways it should be 50 tho
and Im 40

bro wtf
how do you get those speeds
thats the slowest speed i have*
i get 1 gig on my laptop
I have 1 gig too
not up
let me check
are there any ethernet things I should turn on

@ProGamingDK see

thats just what the ethernet adapter supports
iirc
its not what it actually gets.
god
how much are u paying for at ur isp
also selfhosting just aint a good idea for the majority of people.
spectrum dawg
that doesnt answer it.
i dunno dude
then find out?
ill try
spectrum from my understanding mostly does cable internet, which from my understanding, is terribly asymmetric
Love geoblocked isp's!

in most areas from my understanding it's cable
sorry I fat fingered that initially
I meant cable
also, another thing that most people don't mention is the fact that if you self host and don't use a proxy, you're relying on your ISP's peering, which often is subpar at best
my self-hosted server in Indiana will very frequently just have connection issues to a couple of players in Utah