❔ How do I make it so when the player makes an incorrect key input, it lets them make another input
if (keyInfo.Key == ConsoleKey.D1)
{
Console.WriteLine("This is a test!");
}
else if (keyInfo.Key == ConsoleKey.D2)
{
Console.WriteLine("This is also a test!");
}
else if (keyInfo.Key == ConsoleKey.D3)
{
Console.WriteLine();
}
else if (keyInfo.Key == ConsoleKey.D4)
{
Console.WriteLine();
}
else
{
Console.WriteLine("Please press the correct key.");
}
Console.ReadLine();
2 Replies
Branches and loops - Introduction to C# tutorial
In this tutorial about branches and loops, you write C# code to explore the language syntax that supports conditional branches and loops to execute statements repeatedly.
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