randomise a deployer with a filter?

i was wondering if theres any way to randomise the output of a deplorer using a filter, im trying to have a train randomise the blocks it places to pave the ground under the tracks using a palate of blocks i have selected, if anyone has any input on if this is possible that would be amazing
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3 Replies
XraptorNZ
XraptorNZ•2y ago
i honestly never tried, so not sure.
Joseph Franci
Joseph Franci•2y ago
could use schematic shenanigans but sadly i dont think theres an easy way
Slimeist
Slimeist•2y ago
yeah, best bet would be using worldedit to make a big enough randomized area that you wouldn't notice the repetition and then put a schematic of that in the filter slots of the deployers - you might need to reposition the schematic every time you got to the end of it though
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