❔ WPF: draw polygen offset from origin
Hi,
I am trying to draw a polygon within a control but it appears to always start at the control's origin. It consists of 4 points. When I include the origin (0,0) as an additional 5th point, the other 4 appear at the right coordinates. But when I exclude (0,0), the whole polygon shifts down. Is this intended behaviour?
The first image shows the polygon including (0,0), the second without it.
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Looks like nothing has happened here. I will mark this as stale and this post will be archived until there is new activity.