Cache Customisation

So ideally I wanted some help with caching customisation. I noticed that djs caches a TON of stuff that I don't even need. I just wanted to get some support on the proper way to actually cache stuff. Just to keep it simple, the only thing I need would be guilds size and member count which is taken from the guilds cache itself. How would I go about getting rid of everything else that's less important?
7 Replies
d.js toolkit
d.js toolkit2y ago
• What's your exact discord.js npm list discord.js and node node -v version? • Post the full error stack trace, not just the top part! • Show your code! • Explain what exactly your issue is. • Not a discord.js issue? Check out #useful-servers.
Mac
MacOP2y ago
Pretty much, I use slash commands aswell and have nothing with reactions, messages etc I just respond to slash commands entirely and that's about the main purpose
Squid
Squid2y ago
You have two relevant options in your ClientOptions object: makeCache and sweepers. makeCache lets you set a max amount of a structure that is cached, and sweepers gives options to periodically remove structures when they have been cache for X time, or you can set a filter function to only remove a structure under certain conditions So, it's less about white listing the structures you do want to cache, and it's more about blacklisting the structures you want to uncache
Mac
MacOP2y ago
I mean I don't wanna cache everything thats not relevant How could I do that? Ideally the only thing I want to cache would be guilds but things like channels etc, do I need that?
Squid
Squid2y ago
The cache is used a lot internally For instance, interaction.channel is just a getter for client.channels.cache.get(interaction.channelId): even though you're not using the cache directly, it's still being referenced People who uncache all roles will get errors since DJS expects the everyone role to always be cached, and when it's not, a type error is internally thrown Even guild.members.me is null whenever the client user is removed from the member cache in a guild
Squid
Squid2y ago
The sweeper options tell you a list of most the managers whose cache you can safely limit: https://old.discordjs.dev/#/docs/discord.js/main/typedef/SweeperKey
Discord.js
Discord.js is a powerful node.js module that allows you to interact with the Discord API very easily. It takes a much more object-oriented approach than most other JS Discord libraries, making your bot's code significantly tidier and easier to comprehend.
Mac
MacOP2y ago
So you recommend me to use sweepers instead? I was thinking to directly set the cache limit to 0 for bans, stickers, emojis, invites and whatever is cached thats not used internally Ideally I want to limit everything that djs doesn't use / I don't need looking at that list, guildMembers and guilds would be the only case since I've mentioned my use cases for cache above, the rest would be unnecessary unless djs needs it but this can help me save alot more memory than necessary Nope Just
intents: [GatewayIntentBits.Guilds],
intents: [GatewayIntentBits.Guilds],
Since I want access to guildCreate and guildDelete and then guilds cache gives me guild count obv and membercount across all guilds otherwise, I do not need anything myself Is there any way to disable everything else? @qjuh sorry about the ping meant that as in apologies the disturbance, I got a little impatient alright
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