❔ Unity 3D
Hello people, I have a project in mind, an arcade game about a frog from the eighties with C# language, but I don't know how to carry it out in case someone could help me.
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thats a bit broad for here, did you have something specific you were struggling with?
I wanted to make an arcade game about frogger
Old Classic Retro Gaming
YouTube
Arcade Game: Frogger (1981 Konami)
A maze game where you must move your frog to home as it's final destination. The first half of the screen is bi-directional flow of traffic including buses, cars and race cars. Players must avoid these vehicles. Frogs can move safely with the flow of traffic to make their way to the second half of the screen, which consists of a river with fast ...
like this
what do you actually need help with?
yeah what have you done so far? what are you having trouble with?
I have not started with it yet but my question is about the movement, such as jumping obstacles, how could I do it?
gamedevacademy has good tutorials, maybe start there and adapt it to your needs
https://gamedevacademy.org/how-to-build-a-complete-2d-platformer-in-unity/
GameDev Academy
How to Build a Complete 2D Platformer in Unity
Since the release of Unity 2017.1 in the summer of 2017, Unity Technologies has made making 2D games incredibly easy and fast. In this tutorial, we will create a fully-featured 2D platformer. This
Thanks @L-I-V-E-2DAY 🙂
I'm assuming you actually know c# before diving into unity?
I started c# with unity, though my first language was c++ so im sure that helped. There is so much unity content that I consider it a very valid way of starting c#
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