The Map?
I want to design a map that was heavily inspired by my duo that insta locks jett and would buy a op every round he could. The teleport are all random when you go into one it will teleport you into one of the other 7 and every time you go in one it changes they are never set. I had map this map from accent spawns and started with the maps and didn't know what to do with mid but I put my favorite number and went from there.
13 Replies
There's so many site and i feel it would be very chaos
imagine you cant get out of c for a few minutes couse it always teleports you back
This is a 10v10 map, definitely not a 5v5
Imagine defending
Shit's gonna be chaotic as fuck
Also have wtf, B, C, D and E site is so small, ain't nobody gonna plant in any of those spots
lotus b site
1 person on each site
You're not wrong.
By the time that the attackers are pushing, it's a bit late for the defenders to arrive, aren't they
And it's a 50/50 standoff between that 1 defender vs 5 attackers in a single site.
Yeah I think the main loophole is the portal randomisation
Without it and maybe fewer sites (?) this map could work
It's a tactical fps so they won't add randomised tps, also B site has 2 angles to hold...
This is clearly a defender-sided map, especially if they plant C
op haven
Could work If you could choose which teleporter to go to.
imagine defending on that map
if attackers plant at c its almost impossible to defuse
haha hwy
its great