❔ What technology to use?
Hey, I'm working on a MUD type of game, client side will be developed in Unity and server in .NET (most likely).
What technology/frameworks would you recommend me to use to communicate with database - server - client? Also what type of database?
Thanks!
8 Replies
Database - Server: EF Core
thanks, will look into this
i don't know, maybe if this need to be a little faster it could use ms orleans or something that can cache key-values
EF core is not a database server...
"What type of computer brand do you use?" I use a mouse and keyboard
he asked about communication
the second question was about the type: "Also what type of database? "
well he also asked how to communicate, so "mouse and keyboard" would make sense
ah I thought you meant Database Server: EF core
I was going to suggest the same
Grains fit the idea of a mud better
Are you porting something like diku or creating your own?
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