Assistance getting HW acceleration working (OpenGL)
Tried zink (mesa-zink from tur), it performs worse than llvmpipe.
gl4es works but surfaces don't render on
LIBGL_FB=3
(bug with gl4es) and other FB options don't work.
This probably won't help me much considering FDroid GLMark2 gets around 240fps on average and llvmpipe is around half of that, but considering PojavLauncher can run Minecraft at playable levels and I've only ever gotten like 10fps in a vnc server I can probably do better.
Been trying to compile termux mesa, I keep getting errors. Will attach pictures below.3 Replies