❔ How to import a pack into my project
https://github.com/UnterrainerInformatik/InputStateManager
How do I import this input manager to my current project?
I understand how to use it in code, but not sure about how to import files 🤔
GitHub
GitHub - UnterrainerInformatik/InputStateManager: This is a helper ...
This is a helper class for MonoGame useful for querying keyboard, mouse, touch and gamepad inputs. - GitHub - UnterrainerInformatik/InputStateManager: This is a helper class for MonoGame useful for...
4 Replies
It's on Nuget
https://www.nuget.org/packages/InputStateManager
InputStateManager 1.2.1.4
A helper PCL (InputStateManager) for MonoGame useful for querying keyboard, mouse, touch and gamepad inputs.
Currently it provides convenience-methods in a fluent manner for:
- Keyboard (Key) Sub-context for 'Is' and 'Was', helper functions for 'Any-ALT (...SHIFT, CTRL)' and NumLock and CapsLock.
- Mouse (Mouse) Sub-context for 'Is' and 'W...
To install it you can just run
dotnet add package InputStateManager
in the root of your project.thanks 👍🏻👍🏻
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