My attempt : ```cs var data = new { roomLink = roomLink, roomName = roomName, secret = secret }; Debug.Log( data ); // output : { roomLink = localhost:8338, roomName = new room name, secret = password35 } var json = JsonUtility.ToJson( data ); Debug.Log("JSON = " + json.ToString() ); // output : JSON = {} Debug.Log("JSON = " + UnityEditor.EditorJsonUtility.ToJson( json ).ToString() ); // output : JSON = {} ```