Why can't use async execute(interaction, client)
const { SlashCommandBuilder, EmbedBuilder, PermissionFlagsBits } = require('discord.js');
module.exports = {
userPerms: [],
botPerms: [],
data: new SlashCommandBuilder()
.setName('add')
.setDescription('Add someone to the ticket (Ticket Command) ')
.setDMPermission(false)
.addUserOption(option =>
option.setName('target')
.setDescription('Member to add to ticket')
.setRequired(true)),
async execute(interaction, client) {
//log
const commandName = "ADD";
client.std_log.error(client, commandName, interaction.user.id, interaction.channel.id);
const chan = client.channels.cache.get(interaction.channelId);
const user = interaction.options.getUser('target');
const userID = user.id;
let Support_Role;
function Fivem() {
return Support_Role = client.ticket.FIVEM_TICKET.ROLE_SUPPORT.ID;
}
function Redm() {
return Support_Role = client.ticket.REDM_TICKET.ROLE_SUPPORT.ID;
}
if (interaction.guild.id == client.ticket.FIVEM_TICKET.GUILDID) {
Fivem();
} else if (interaction.guild.id == client.ticket.REDM_TICKET.GUILDID) {
Redm();
} else {
return;
}
if (chan.name.includes('ticket')) {
chan.edit({
permissionOverwrites: [
{
id: userID,
allow: [PermissionFlagsBits.SendMessages, PermissionFlagsBits.ViewChannel],
},
{
id: interaction.guild.roles.everyone,
deny: [PermissionFlagsBits.ViewChannel],
},
{
id: Support_Role,
allow: [PermissionFlagsBits.SendMessages, PermissionFlagsBits.ViewChannel],
},
],
}).then(async () => {
interaction.reply({
content: `<@${user.id}> has been added to the ticket!`
});
});
} else {
const ReplyEmbed = new EmbedBuilder()
.setColor("Red")
.setDescription('You are not in a Ticket!')
await interaction.reply({
embeds: [ReplyEmbed],
ephemeral: true
});
};
},
};
const { SlashCommandBuilder, EmbedBuilder, PermissionFlagsBits } = require('discord.js');
module.exports = {
userPerms: [],
botPerms: [],
data: new SlashCommandBuilder()
.setName('add')
.setDescription('Add someone to the ticket (Ticket Command) ')
.setDMPermission(false)
.addUserOption(option =>
option.setName('target')
.setDescription('Member to add to ticket')
.setRequired(true)),
async execute(interaction, client) {
//log
const commandName = "ADD";
client.std_log.error(client, commandName, interaction.user.id, interaction.channel.id);
const chan = client.channels.cache.get(interaction.channelId);
const user = interaction.options.getUser('target');
const userID = user.id;
let Support_Role;
function Fivem() {
return Support_Role = client.ticket.FIVEM_TICKET.ROLE_SUPPORT.ID;
}
function Redm() {
return Support_Role = client.ticket.REDM_TICKET.ROLE_SUPPORT.ID;
}
if (interaction.guild.id == client.ticket.FIVEM_TICKET.GUILDID) {
Fivem();
} else if (interaction.guild.id == client.ticket.REDM_TICKET.GUILDID) {
Redm();
} else {
return;
}
if (chan.name.includes('ticket')) {
chan.edit({
permissionOverwrites: [
{
id: userID,
allow: [PermissionFlagsBits.SendMessages, PermissionFlagsBits.ViewChannel],
},
{
id: interaction.guild.roles.everyone,
deny: [PermissionFlagsBits.ViewChannel],
},
{
id: Support_Role,
allow: [PermissionFlagsBits.SendMessages, PermissionFlagsBits.ViewChannel],
},
],
}).then(async () => {
interaction.reply({
content: `<@${user.id}> has been added to the ticket!`
});
});
} else {
const ReplyEmbed = new EmbedBuilder()
.setColor("Red")
.setDescription('You are not in a Ticket!')
await interaction.reply({
embeds: [ReplyEmbed],
ephemeral: true
});
};
},
};
1 Reply
ā¢ What's your exact discord.js
npm list discord.js
and node node -v
version?
ā¢ Post the full error stack trace, not just the top part!
ā¢ Show your code!
ā¢ Explain what exactly your issue is.
ā¢ Not a discord.js issue? Check out #useful-servers.