Best approach for this ?

Hello there, so I wanna make a little game where the goal is simple : count. So, in a dedicated channel, people would send numbers one by one and if they miss one they lose etc. The question is : should I simply handle it in an Event file, which would be triggered every time a message is created then check for the channel etc ? Or is there a better way to handle that ?
2 Replies
d.js toolkit
d.js toolkit2y ago
• What's your exact discord.js npm list discord.js and node node -v version? • Post the full error stack trace, not just the top part! • Show your code! • Explain what exactly your issue is. • Not a discord.js issue? Check out #useful-servers.
RAH3RI
RAH3RIOP2y ago
[email protected] v16.16.0 Isn't it a bit heavy in terms of CPU usage ? And what if I make multiple scripts triggered by the same event ? They would all be triggered each time ? oh right, didn't think of using subfiles for this kind of stuff, thanks then should I dispatch the code with a simple if statement ? I see, thanks
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