❔ how to listen to the output of a virtual audio device on windows using C#?
how to listen to the output of a virtual audio device on windows using C# to save the raw audio stream to a music file such as .wav?
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I have succeded in recording the sound using naudio however there is a lot of static noise
@casper Does the static exist if you record with audacity for example?
I have not tried with audacity yet. I can hear the music in the recording though it is muffled by static noise so I suspect the sampling rate or similar to he wrong in naudio. Windows says it output 24 bit 44khz 2ch
So I have tried that and other combinations
Hmm, It's most likely sampling rate
I think best option would be record with audacity and check how it sounds
Yeah I think so
Do you know if naudio does post process on the audio because I need to keep it as original as possible since I will stream it to another device.
No it doesn't, naudio is pretty low level tbh
Cool
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