C
C#2y ago
somnolent

❔ Hi, guys I am trying to connect my unity project to SignalR and having some issues.

this is the error i receive when I hit play Error An error occurred while sending the request UnityEngine.Debug:LogError (object) SignalRConnector/<StartConnectionAsync>d4:MoveNext () (at Assets/Scripts/SignalRConnector.cs:55) UnityEngine.UnitySynchronizationContext:ExecuteTasks () and this is the error I receive when I try to send message Error: SignalR connection is not active. UnityEngine.Debug:LogError (object) SignalRConnector/<SendMessageAsync>d3:MoveNext () (at Assets/Scripts/SignalRConnector.cs:38) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<SignalRConnector/<SendMessageAsync>d3> (SignalRConnector/<SendMessageAsync>d3&) SignalRConnector:SendMessageAsync (Message) MainPage/<SendMessage>d6:MoveNext () (at Assets/Scripts/MainPage.cs:37) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<MainPage/<SendMessage>d6> (MainPage/<SendMessage>d__6&) MainPage:SendMessage () UnityEngine.EventSystems.EventS
2 Replies
Accord
Accord2y ago
Looks like nothing has happened here. I will mark this as stale and this post will be archived until there is new activity.
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