❔ Socket.Connected for listening sockets?
The Socket class contains a
EG: if a client connects to a server then
I'm not finding an equivalent for when the server is listening, or if the socket is somehow dropped.
Connected property, but not Listening. I'm trying to check for a break in connectivity when a socket is listening.EG: if a client connects to a server then
Connected is true, and will become false when the client disconnects.I'm not finding an equivalent for when the server is listening, or if the socket is somehow dropped.