How do I create a continuous opus stream?

I want to pipe data into an opusstream and play that opusstream continuously so can then do something like this. Only way I see doing that is through receiver.subscribe(...); but in my case, it's not really practical. Here is a small example of what I want to do: let opusStream = //what do I enter here? mixer.pipe(opusStream); const audioPlayer = createAudioPlayer(); connection.subscribe(audioPlayer); const resource = createAudioResource(opusStream, { inputType: StreamType.Opus }); audioPlayer.play(resource); I get the data through a speaking event which then fires the following code: function playStream(receiver, userId) { const audioStream = receiver.subscribe(userId, { end: { behavior: EndBehaviorType.AfterSilence, duration: 200 } }); const input = mixer.input({ volume: 75 });
audioStream .on("data", (chunk) => { const buffer = encoder.decode(chunk); input.write(buffer); }) .on("error", (err) => { console.log(err) }) .on("end", () => { mixer.removeInput(input); }); } And "mixer" is then the stream which I want to output, since it mixes all user receiver together into one stream.
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Unknown User
Unknown User2y ago
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Jiron
JironOP2y ago
[email protected], node v18.14.1 "encoder" on encoder.decode(chunk) is defined as a new OpusEncoder: const encoder = new OpusEncoder(48000, 2); Update: I just found it out. It's a simple AudioReceiveStream let opusStream = new AudioReceiveStream({ end: EndBehaviorType.Manual });
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