❔ FADE CANVAS GROUP (DELTATIME-UI)
(smallLogoFade is the canvas group)
this is within a function called
im trying to make the transparency fade over time
for some reason the opacity drops to 0.92 something and freezes
i figured that it is because it is literally calling the last frame which is pretty consistent but now i have NO clue how to make it fade within this function
4 Replies
mainUISpawn
sounds like something that only gets called once.
That will hardly reduce opacity over time, even if you reference the last frame time that one time it gets executed.They're also always subtracting it from 1 and not the current alpha
@Navi I'm blind...
Was this issue resolved? If so, run
/close
- otherwise I will mark this as stale and this post will be archived until there is new activity.