❔ NAudio clicking sounds when playing from received packet.
Anyone have any experience with NAudio and sending the audio data over the network and playing it back. Currently I have audio being sent from the client when the microphone has data available and being played correctly through a custom server with 16kb audio at 50ms buffer. However when I play the audio I get these clicking sounds which I believe are either the waveforms not matching or when the audio stops. I have tried using a codec using G772 and ULaw but to no avail could not get it to work. What fixes are there to resolve this isssue?
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Also I did try and use DirectSoundOut(); but the clicking sounds are still there.
And yes I am using WPF to run the application.
Looks like nothing has happened here. I will mark this as stale and this post will be archived until there is new activity.