Tracker DAW with MPE

If anyone recalls the 90s demoscene, you may as well recall the tracker music scene as well. Tracker was a dominant type of music sequencer back then before it was killed off completely in mid-2000s by audio compression formats. Contrary to piano rolls, trackers are much more flexible, and they look like a spreadsheet that go top-down. To some people it felt a lot like music "programming". I want to create a fully complete DAW with a tracker sequencer that also supports MPE plugins (popularized by devices such as the Linnstrument and Roli Seaboard). Flexibility of a tracker and the freedom of expressive MPE note patterns could make it the ultimate composer's combo. (IIRC none of the existing trackers support MPE) EDIT: It's live! https://github.com/Codename-Corrosion/project-corrosion
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GitHub - Codename-Corrosion/project-corrosion
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polyzium
polyzium2y ago
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Unknown User2y ago
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polyzium
polyzium2y ago
"Where"? This isn't even being developed
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Unknown User2y ago
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polyzium
polyzium2y ago
It's an IDEA It's not a thing yet
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Unknown User2y ago
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polyzium
polyzium2y ago
If you want to make this a reality however go for it lol
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Unknown User2y ago
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polyzium
polyzium2y ago
I'm for sure ain't starting development on it at most early January next year
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Unknown User2y ago
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polyzium
polyzium2y ago
I've been making a fullblown web app for the past 5 months... so why th not I'm a fan of trackers and music in general
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Unknown User2y ago
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polyzium
polyzium2y ago
As a first step, it'd make total sense to create a tracker sampling engine and try playing vanilla tracker songs with it, which is what I'm doing now If you played Unreal Tournament or Deus Ex you may very well know about that Meanwhile I've been thinking of a name. (It's gonna be written in Rust so I got inspiration from that lol) - Project Corrosion - OxiD - Hybra (if a piano roll gets implemented) Which one do you guys like?
polyzium
polyzium2y ago
Note to IT format implementers: modules saved with ModPlug/OpenMPT have absolutely ridiculous song lengths
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polyzium
polyzium2y ago
Pattern orders/positions are being terminated with 0xFF. Beware. That's why there's tons of em.
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Unknown User2y ago
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polyzium
polyzium2y ago
Quick google search shows OXID being some sort of eCommerce thing. Pretty sure it shouldn't conflict with the stylized name
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Unknown User2y ago
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polyzium
polyzium2y ago
Progress
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polyzium
polyzium2y ago
https://github.com/polyzium/modplayer Here's my barebones IT player, have fun
GitHub
GitHub - polyzium/modplayer: Very barebones tracker module player (...
Very barebones tracker module player (IT samples only for now) - GitHub - polyzium/modplayer: Very barebones tracker module player (IT samples only for now)
polyzium
polyzium2y ago
It was made for the sole purpose of getting an idea of how trackers work
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Unknown User2y ago
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polyzium
polyzium2y ago
Wonder if you're old enough to remember trackers?
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Unknown User2y ago
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polyzium
polyzium2y ago
Then this isn't much of a use for you if you aren't a music producer AND a computer nerd
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Unknown User2y ago
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polyzium
polyzium2y ago
OK here's a question for you Have you: - played Deus Ex, Unreal or Unreal Tournament - know the Funky Stars or Rolling Down The Street meme songs
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Unknown User2y ago
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polyzium
polyzium2y ago
Well too bad because all of those use trackers And the last two are old but gold memes
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polyzium
polyzium2y ago
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polyzium
polyzium2y ago
Well modern music isn't my forte and I got known of trackers because I played the aforementioned games They do use tracker music I'm glad to announce that me and one more person are going to start conceptualising this whole idea before we do any development. The other guy also proposed a bizarre matrix mixer thing, I barely understood anything and it's a long story, the whole spec is worth a paragraph. If you wish to join the GItHub organization, let me know. I uploaded basic schema code to the repository, it doesn't work yet but if anyone's interested in the guts, it's publicly available I've implemented basic timing logic for now, but it works only on patterns. Next I'll have to adapt it for the playlist, and after that I'll try implementing some built-in plugins for basic audio output. Then I can move over to the GUI. The code isn't live on Github yet There has been a slight setback regarding ticking logic for patterns, but after trial and error I managed to fix it, interestingly enough. The code is live on Github now wallabra just uploaded a basic skeleton boilerplate code and some of the implementation for his experimental matrix routing architecture. There are some of the issues explaining the concepts in more detail, check them out if you want, they're in the project tab I made an issue to make tracking features a bit easier, please check the repository Hi guys, I just wanted to say that Corrosion has been put on an indefinite hiatus due to me getting employed among other things. If anyone wants to partake in its development then feel free to DM me
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Unknown User16mo ago
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polyzium
polyzium16mo ago
What? I did not state I used MSVC
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Unknown User16mo ago
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polyzium
polyzium16mo ago
Cargo.toml does not state MSVC as a dependency only SDL2 and CPAL
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Unknown User16mo ago
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polyzium
polyzium16mo ago
Maybe because Rust on Windows uses MSVC for linking?
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Unknown User16mo ago
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polyzium
polyzium16mo ago
Hi, so after a long hiatus I'm finally coming back to the project. In the meantime I have been making a small UI library and I'd hope to get at least an alpha release soon (in several months). Stay tuned! https://github.com/Codename-Corrosion/project-corrosion/issues/2
GitHub
Implement minimal set of features · Issue #2 · Codename-Corrosion/p...
Main Ticking logic Pattern tick Playlist tick Mode switch Project Patterns Playlist Clip logic (play on clip begin, stop on clip end) Pattern clips Audio clips State Patterns Playlist Audio Audio p...
polyzium
polyzium15mo ago
I made a minor improvement for now. Now patterns can have Rows Per Beat values individually, so different patterns can have different row precisions. The changes aren't up yet, I have to implement a good amount of other things as described in the issue I linked. I'm making some damn good progress. I'm working on a plugin subsystem Implementing support for only CLAP plugins for now I'll be doing a restructure of the ticking logic in the coming days. Implementing plugin support with my "one sample at a time" approach has been proven troublesome to work with when it comes to plugin APIs. Oh shit I forgot this thread existed.
polyzium
polyzium15mo ago
Hello again, I've made IMMENSE improvements in terms of UI. I decided to take a break from engine development (at least I figure out the plugin system, anyway). Here's what I made. This is a fully working build, but a lot of stuff is yet to be implemented to make the software usable. At least there's a pattern editor.
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polyzium
polyzium15mo ago
Windows users, please try this
anic17
anic1715mo ago
Alright ima gonna try it
anic17
anic1715mo ago
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anic17
anic1715mo ago
@polyzium
polyzium
polyzium15mo ago
What in the name of hell How come Windows is still bounded to a samplerate of 44100 Hz (at least by default) I forgot to mention, this guy is hardcoded to 48000 Hz...
anic17
anic1715mo ago
¯\_(ツ)_/¯
polyzium
polyzium15mo ago
One second lemme get an exe with 44100 hz
polyzium
polyzium15mo ago
Drop it into the same folder
anic17
anic1715mo ago
alright it started
anic17
anic1715mo ago
now i have this
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polyzium
polyzium15mo ago
F2 brings you to the pattern editor, Esc bring up a menu (you can't edit the patterns yet)
anic17
anic1715mo ago
it worked
polyzium
polyzium15mo ago
Try playing a pattern, does it feel like 125 bpm?
anic17
anic1715mo ago
I can't hear anything the program isn't outputting any sound after doing playback
polyzium
polyzium15mo ago
That is normal
anic17
anic1715mo ago
I just see this on the console
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polyzium
polyzium15mo ago
There is no audio mixing at all there yet That is ok
anic17
anic1715mo ago
and this
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polyzium
polyzium15mo ago
I'm asking about the timing is the timing between rows correct? The time between rows should be 120ms since the tempo is 125 bpm I pushed the commit There's a ton of new code
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Unknown User13mo ago
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polyzium
polyzium13mo ago
Rust
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Unknown User13mo ago
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