CS WPF (.NET framework) pass all mouse inputs to the window behind?
I'm currently trying to make an overlay for programs that can show popups and set the screen to a certain color. The only problem right now is that although the main window stays at the top and is maximized as I want it to be, The inputs I want to give to the program below are obviously taken by the window above. I've tried setting the background to
Background="{x:Null}"
and this worked. But the second I set the background transparency to more than 0% (Background="#08FFFFFF"
which is 4% opacity), my inputs are blocked by the window. Is there a way to pass inputs through regardless of the opacity of the background?0 Replies