I can't connect to RSM when my dad is also on the server.
I can connect whenever he isn't on the server and vice versa, but when one of us gets on the others wont connect.
12 Replies
afraid-scarletβ’3y ago
try to use a VPN
optimistic-goldOPβ’3y ago
Like what one, I have never used a VPN before.
afraid-scarletβ’3y ago
try Proton VPN, its the VPN recommended by cfx
optimistic-goldOPβ’3y ago
Ok
Thanks its working so far although the vpn is really slow
vicious-goldβ’3y ago
Nord is great not because of the big name, it's proven itself worthy. Privatevpn is also great for reliability, just slightly less user friendly but it's cheaper. Or you can try changing your static IP address, but It may not work and is about a mid level skill level to change. I'd say for u to stick with a good PAID VPN. If you're on the free plan it's obviously not a good idea my friend π π
Btw, my ping in game is 26ms at low and 60ms at high. Ookla speed test runs 9ms on Cogeco 1gbit and I get almost all the bandwidth. I don't expect expect to get 1gbps all the time anyways.
Though I should be asking what your network even looks like first lol π
Nord is great not because of the big name, it's proven itself worthyMullvad has proven itself worthy and relies on public, non-sponsored word to get itself out there if you need to sponsor people to tell others how good your product is then it's probably not great compared to others connect to the closest location to you, not the server - it should be fine
afraid-scarletβ’3y ago
so what vpn do u recommend me to say to anyone?
Mullvad should be #1 simply because it doesn't require any personal information (not even an email address) and has always been privacy-focused
PIA could be #2 as it does have a good history of being privacy-focused
afraid-scarletβ’3y ago
alr thx
Mullvad is free?
no but it does have a flat rate with 5 devices included
afraid-scarletβ’3y ago
alr so i can say proton for a free one and mullvad or pia for like a paid one
we just made a change to server #2 for this issue, please verify if this is fixed on there so we can do the same for server #1